Наследование: idMapPrimitive
Пример #1
0
		public static idMapBrush ParseQ3(idLexer lexer, Vector3 origin)
		{
			int rotate;
			int[] shift = new int[2];
			float[] scale = new float[2];

			Vector3[] planePoints = new Vector3[3];
			List<idMapBrushSide> sides = new List<idMapBrushSide>();
			idMapBrushSide side;
			idToken token;

			do
			{
				if(lexer.CheckTokenString("}") == true)
				{
					break;
				}

				side = new idMapBrushSide();
				sides.Add(side);

				// read the three point plane definition
				float[] tmp = lexer.Parse1DMatrix(3);
				float[] tmp2 = lexer.Parse1DMatrix(3);
				float[] tmp3 = lexer.Parse1DMatrix(3);

				if((tmp == null) || (tmp2 == null) || (tmp3 == null))
				{
					lexer.Error("idMapBrush::ParseQ3: unable to read brush side plane definition");
					return null;
				}

				planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin;
				planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin;
				planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin;

				side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]);

				// read the material
				token = lexer.ReadTokenOnLine();

				if(token == null)
				{
					lexer.Error("idMapBrush::ParseQ3: unable to read brush side material");
					return null;
				}

				// we have an implicit 'textures/' in the old format
				side.Material = "textures/" + token.ToString();

				// read the texture shift, rotate and scale
				shift[0] = lexer.ParseInt();
				shift[1] = lexer.ParseInt();

				rotate = lexer.ParseInt();

				scale[0] = lexer.ParseFloat();
				scale[1] = lexer.ParseFloat();

				side.TextureMatrix[0] = new Vector3(0.03125f, 0.0f, 0.0f);
				side.TextureMatrix[1] = new Vector3(0.0f, 0.03125f, 0.0f);

				side.Origin = origin;

				// Q2 allowed override of default flags and values, but we don't any more
				if(lexer.ReadTokenOnLine() != null)
				{
					if(lexer.ReadTokenOnLine() != null)
					{
						if(lexer.ReadTokenOnLine() != null)
						{

						}
					}
				}
			}
			while(true);

			idMapBrush brush = new idMapBrush();

			for(int i = 0; i < sides.Count; i++)
			{
				brush.AddSide(sides[i]);
			}

			brush.Dict = new idDict();

			return brush;
		}
Пример #2
0
        public static idMapEntity Parse(idLexer lexer, bool isWordSpawn = false, float version = idMapFile.CurrentMapVersion)
        {
            idToken token;

            if ((token = lexer.ReadToken()) == null)
            {
                return(null);
            }

            if (token.ToString() != "{")
            {
                lexer.Error("idMapEntity.Parse: {{ not found, found {0}", token.ToString());
                return(null);
            }

            idMapEntity mapEnt   = new idMapEntity();
            idMapBrush  mapBrush = null;
            idMapPatch  mapPatch = null;
            Vector3     origin   = Vector3.Zero;
            bool        worldEnt = false;
            string      tokenValue;

            do
            {
                if ((token = lexer.ReadToken()) == null)
                {
                    lexer.Error("idMapEntity.Parse: EOF without closing brace");
                    return(null);
                }

                if (token.ToString() == "}")
                {
                    break;
                }

                if (token.ToString() == "{")
                {
                    // parse a brush or patch
                    if ((token = lexer.ReadToken()) == null)
                    {
                        lexer.Error("idMapEntity.Parse: unexpected EOF");
                        return(null);
                    }

                    if (worldEnt == true)
                    {
                        origin = Vector3.Zero;
                    }

                    tokenValue = token.ToString();

                    // if is it a brush: brush, brushDef, brushDef2, brushDef3
                    if (tokenValue.StartsWith("brush", StringComparison.OrdinalIgnoreCase) == true)
                    {
                        mapBrush = idMapBrush.Parse(lexer, origin, (tokenValue.Equals("brushDef2", StringComparison.OrdinalIgnoreCase) || tokenValue.Equals("brushDef3", StringComparison.OrdinalIgnoreCase)), version);

                        if (mapBrush == null)
                        {
                            return(null);
                        }

                        mapEnt.AddPrimitive(mapBrush);
                    }
                    // if is it a patch: patchDef2, patchDef3
                    else if (tokenValue.StartsWith("patch", StringComparison.OrdinalIgnoreCase) == true)
                    {
                        mapPatch = idMapPatch.Parse(lexer, origin, tokenValue.Equals("patchDef3", StringComparison.OrdinalIgnoreCase), version);

                        if (mapPatch == null)
                        {
                            return(null);
                        }

                        mapEnt.AddPrimitive(mapPatch);
                    }
                    // assume it's a brush in Q3 or older style
                    else
                    {
                        lexer.UnreadToken = token;

                        mapBrush = idMapBrush.ParseQ3(lexer, origin);

                        if (mapBrush == null)
                        {
                            return(null);
                        }

                        mapEnt.AddPrimitive(mapBrush);
                    }
                }
                else
                {
                    // parse a key / value pair
                    string key = token.ToString();
                    token = lexer.ReadTokenOnLine();
                    string value = token.ToString();

                    // strip trailing spaces that sometimes get accidentally added in the editor
                    value = value.Trim();
                    key   = key.Trim();

                    mapEnt.Dict.Set(key, value);

                    if (key.Equals("origin", StringComparison.OrdinalIgnoreCase) == true)
                    {
                        // scanf into doubles, then assign, so it is idVec size independent
                        string[] parts = value.Split(' ');

                        float.TryParse(parts[0], out origin.X);
                        float.TryParse(parts[1], out origin.Y);
                        float.TryParse(parts[2], out origin.Z);
                    }
                    else if ((key.Equals("classname", StringComparison.OrdinalIgnoreCase) == true) && (value.Equals("worldspawn", StringComparison.OrdinalIgnoreCase) == true))
                    {
                        worldEnt = true;
                    }
                }
            }while(true);

            return(mapEnt);
        }
Пример #3
0
		public static idMapBrush Parse(idLexer lexer, Vector3 origin, bool newFormat = true, float version = idMapFile.CurrentMapVersion)
		{
			idToken token;
			idMapBrushSide side;
			List<idMapBrushSide> sides = new List<idMapBrushSide>();
			idDict dict = new idDict();
			Vector3[] planePoints = new Vector3[3];

			if(lexer.ExpectTokenString("{") == false)
			{
				return null;
			}

			do
			{
				if((token = lexer.ReadToken()) == null)
				{
					lexer.Error("idMapBrush::Parse: unexpected EOF");
					return null;
				}

				if(token.ToString() == "}")
				{
					break;
				}

				// here we may have to jump over brush epairs ( only used in editor )
				do
				{
					// if token is a brace
					if(token.ToString() == "(")
					{
						break;
					}

					// the token should be a key string for a key/value pair
					if(token.Type != TokenType.String)
					{
						lexer.Error("idMapBrush::Parse: unexpected {0}, expected ( or epair key string", token.ToString());
						return null;
					}


					string key = token.ToString();

					if(((token = lexer.ReadTokenOnLine()) == null) || (token.Type != TokenType.String))
					{
						lexer.Error("idMapBrush::Parse: expected epair value string not found");
						return null;
					}

					dict.Set(key, token.ToString());

					// try to read the next key
					if((token = lexer.ReadToken()) == null)
					{
						lexer.Error("idMapBrush::Parse: unexpected EOF");
						return null;
					}
				}
				while(true);

				lexer.UnreadToken = token;

				side = new idMapBrushSide();
				sides.Add(side);

				if(newFormat == true)
				{
					float[] tmp = lexer.Parse1DMatrix(4);

					if(tmp == null)
					{
						lexer.Error("idMapBrush::Parse: unable to read brush side plane definition");
						return null;
					}
					else
					{
						side.Plane = new Plane(tmp[0], tmp[1], tmp[2], tmp[3]);
					}
				}
				else
				{
					// read the three point plane definition
					float[] tmp, tmp2, tmp3;

					if(((tmp = lexer.Parse1DMatrix(3)) == null)
						|| ((tmp2 = lexer.Parse1DMatrix(3)) == null)
						|| ((tmp3 = lexer.Parse1DMatrix(3)) == null))
					{
						lexer.Error("idMapBrush::Parse: unable to read brush side plane definition");
						return null;
					}

					planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin;
					planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin;
					planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin;

					side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]);
				}

				// read the texture matrix
				// this is odd, because the texmat is 2D relative to default planar texture axis
				float[,] tmp5 = lexer.Parse2DMatrix(2, 3);

				if(tmp5 == null)
				{
					lexer.Error("idMapBrush::Parse: unable to read brush side texture matrix");
					return null;
				}

				side.TextureMatrix[0] = new Vector3(tmp5[0, 0], tmp5[0, 1], tmp5[0, 2]);
				side.TextureMatrix[1] = new Vector3(tmp5[1, 0], tmp5[1, 1], tmp5[1, 2]);
				side.Origin = origin;

				// read the material
				if((token = lexer.ReadTokenOnLine()) == null)
				{
					lexer.Error("idMapBrush::Parse: unable to read brush side material");
					return null;
				}

				// we had an implicit 'textures/' in the old format...
				if(version < 2.0f)
				{
					side.Material = "textures/" + token.ToString();
				}
				else
				{
					side.Material = token.ToString();
				}

				// Q2 allowed override of default flags and values, but we don't any more
				if(lexer.ReadTokenOnLine() != null)
				{
					if(lexer.ReadTokenOnLine() != null)
					{
						if(lexer.ReadTokenOnLine() != null)
						{

						}
					}
				}
			}
			while(true);

			if(lexer.ExpectTokenString("}") == false)
			{
				return null;
			}

			idMapBrush brush = new idMapBrush();

			foreach(idMapBrushSide s in sides)
			{
				brush.AddSide(s);
			}

			brush.Dict = dict;

			return brush;
		}
Пример #4
0
        /// <summary>
        ///
        /// </summary>
        /// <remarks>
        /// Normally this will use a .reg file instead of a .map file if it exists,
        /// which is what the game and dmap want, but the editor will want to always
        /// load a .map file.
        /// </remarks>
        /// <param name="fileName">Does not require an extension.</param>
        /// <param name="ignoreRegion"></param>
        /// <param name="osPath"></param>
        /// <returns></returns>
        public bool Parse(string fileName, bool ignoreRegion = false, bool osPath = false)
        {
            if (this.Disposed == true)
            {
                throw new ObjectDisposedException(this.GetType().Name);
            }

            _hasPrimitiveData = false;
            _name             = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName));

            string fullName = _name;

            // no string concatenation for epairs and allow path names for materials
            idLexer     lexer = new idLexer(LexerOptions.NoStringConcatination | LexerOptions.NoStringEscapeCharacters | LexerOptions.AllowPathNames);
            idMapEntity mapEnt;

            if (ignoreRegion == false)
            {
                // try loading a .reg file first
                lexer.LoadFile(fullName + ".reg", osPath);
            }

            if (lexer.IsLoaded == false)
            {
                // now try a .map file
                lexer.LoadFile(fullName + ".map", osPath);

                if (lexer.IsLoaded == false)
                {
                    // didn't get anything at all
                    return(false);
                }
            }

            _version  = idMapFile.OldMapVersion;
            _fileTime = lexer.FileTime;
            _entities.Clear();

            if (lexer.CheckTokenString("Version") == true)
            {
                _version = lexer.ReadTokenOnLine().ToFloat();
            }

            while (true)
            {
                if ((mapEnt = idMapEntity.Parse(lexer, (_entities.Count == 0), _version)) == null)
                {
                    break;
                }

                _entities.Add(mapEnt);
            }

            idConsole.Warning("TODO: SetGeometryCRC();");

            // if the map has a worldspawn
            if (_entities.Count > 0)
            {
                // "removeEntities" "classname" can be set in the worldspawn to remove all entities with the given classname
                foreach (KeyValuePair <string, string> removeEntities in _entities[0].Dict.MatchPrefix("removeEntities"))
                {
                    RemoveEntities(removeEntities.Value);
                }

                // "overrideMaterial" "material" can be set in the worldspawn to reset all materials
                string material;
                int    entityCount    = _entities.Count;
                int    primitiveCount = 0;
                int    sideCount      = 0;

                if ((material = (_entities[0].Dict.GetString("overrideMaterial", ""))) != string.Empty)
                {
                    for (int i = 0; i < entityCount; i++)
                    {
                        mapEnt         = _entities[i];
                        primitiveCount = mapEnt.Primitives.Count;

                        for (int j = 0; j < primitiveCount; j++)
                        {
                            idMapPrimitive mapPrimitive = mapEnt.GetPrimitive(j);

                            switch (mapPrimitive.Type)
                            {
                            case MapPrimitiveType.Brush:
                                idMapBrush mapBrush = (idMapBrush)mapPrimitive;
                                sideCount = mapBrush.SideCount;

                                for (int k = 0; k < sideCount; k++)
                                {
                                    mapBrush.GetSide(k).Material = material;
                                }
                                break;

                            case MapPrimitiveType.Patch:
                                idConsole.Warning("TODO: PATCH");
                                // TODO: ((idMapPatch) mapPrimitive).Material = material;
                                break;
                            }
                        }
                    }
                }

                // force all entities to have a name key/value pair
                if (_entities[0].Dict.GetBool("forceEntityNames") == true)
                {
                    for (int i = 1; i < entityCount; i++)
                    {
                        mapEnt = _entities[i];

                        if (mapEnt.Dict.ContainsKey("name") == false)
                        {
                            mapEnt.Dict.Set("name", string.Format("{0}{1}", mapEnt.Dict.GetString("classname", "forcedName"), i));
                        }
                    }
                }

                // move the primitives of any func_group entities to the worldspawn
                if (_entities[0].Dict.GetBool("moveFuncGroups") == true)
                {
                    for (int i = 1; i < entityCount; i++)
                    {
                        mapEnt = _entities[i];

                        if (mapEnt.Dict.GetString("classname").ToLower() == "func_group")
                        {
                            _entities[0].Primitives.AddRange(mapEnt.Primitives);
                            mapEnt.Primitives.Clear();
                        }
                    }
                }
            }

            _hasPrimitiveData = true;

            return(true);
        }