public DriverOfftrackLimit AddLimit(DriverContainer driver, int count)
        {
            if (this.DriverLimits.Any(
                d => d.Driver.Driver.Id == driver.Driver.Id
                     && d.OfftrackCount == count))
            {
                // Already added
                return null;
            }

            var limit = new DriverOfftrackLimit(driver, count);
            this.DriverLimits.Add(limit);

            return limit;
        }
Пример #2
0
        public void AddOfftrackPenalty(DriverOfftrackLimit limit)
        {
            Penalty penalty;
            penalty = Penalty.Create();
            penalty.Reason = "Ignoring track limits";
            penalty.Camera = CameraControl.GetCurrentCameraSessionTime();
            penalty.Lap = limit.Driver.Driver.Live.Lap.ToString();
            SyncManager.Instance.State.Penalties.Add(penalty);

            // Create incident event
            var @event = new ReplayEvent();
            @event.Type = ReplayEvent.EventTypes.Incident;
            @event.AdminId = SyncManager.Instance.UserId;
            @event.Camera = penalty.Camera;
           // _mainModel.ReplayBarModel.AddEvent(@event);

            penalty.StartInvestigation(limit.Driver.Driver.Id, SyncManager.Instance.User);

            SyncManager.Instance.SendStateUpdate(SyncCommandHelper.AddPenalty(penalty));
        }
        //public void ClearOfftracks()
        //{
        //    SyncManager.Instance.SendStateUpdate(SyncCommandHelper.ClearOfftracks());

        //    foreach (var driver in Simulator.Instance.Drivers.ToList())
        //    {
        //        driver.Driver.OfftrackHistory.Clear();
        //    }
        //    this.UpdateLines();
        //}

        public void NotifyOfftrackLimit(DriverOfftrackLimit limit)
        {
            _mainModel.NotifyOfftrackLimit(limit);
        }