//public XXX[] xxxs; public static TEEE Range() { TEEE t = new TEEE(); t.id = UnityEngine.Random.Range(0, int.MaxValue); t.name = "324rr23dc"; t.text = "sdfasdfsad"; t.xxx = new XXX() { id = 32332, x = "3232", y = "2341" }; return(t); }
public bool Equals(TEEE other) { if (id != other.id) { return(false); } if (name != other.name) { return(false); } if (text != other.text) { return(false); } if (!xxx.Equals(other.xxx)) { return(false); } return(true); }