public Area Dock(Area stBase, Dock cDock) { Area stRetVal = this; if (null != cDock) { switch (cDock.eCorner) { case helpers.Dock.Corner.upper_left: stRetVal.nLeft = 0; stRetVal.nTop = 0; break; case helpers.Dock.Corner.upper_right: stRetVal.nLeft = (short)(stBase.nWidth - nWidth); stRetVal.nTop = 0; break; case helpers.Dock.Corner.bottom_left: stRetVal.nLeft = 0; stRetVal.nTop = (short)(stBase.nHeight - nHeight); break; case helpers.Dock.Corner.bottom_right: stRetVal.nLeft = (short)(stBase.nWidth - nWidth); stRetVal.nTop = (short)(stBase.nHeight - nHeight); break; case helpers.Dock.Corner.center: stRetVal.nLeft = (short)Math.Round((float)stBase.nWidth / 2 - (float)nWidth / 2); stRetVal.nTop = (short)Math.Round((float)stBase.nHeight / 2 - (float)nHeight / 2); break; } stRetVal.nLeft += cDock.cOffset.nLeft; stRetVal.nTop += cDock.cOffset.nTop; } return stRetVal; }
public EffectVideo() : base() { cDock = new Dock(Dock.Corner.upper_left, new Dock.Offset(0, 0)); bOpacity = true; stArea = Area.stEmpty; }
public void DockAccept(Dock cDock) { Area stAreaNew = Dock(this, cDock); nLeft = stAreaNew.nLeft; nRight = stAreaNew.nRight; }
public void Shift(bool bVertical, float nPosition, Dock.Offset cOffsetAbsolute, float nShiftTotal) { _bShiftVertical = bVertical; _nShiftPosition = nPosition; _cShiftOffset = cOffsetAbsolute; _nShiftTotal = nShiftTotal; }