ByteArrayToUint32() публичный статический Метод

public static ByteArrayToUint32 ( byte data, int reversed ) : UInt32
data byte
reversed int
Результат System.UInt32
Пример #1
0
        public UInt32 readUInt32(int reversed)
        {
            UInt32 value = 0;

            value  = NumericalUtils.ByteArrayToUint32(new byte[] { packetData[offset], packetData[offset + 1], packetData[offset + 2], packetData[offset + 3] }, reversed);
            offset = offset + 4;
            return(value);
        }
Пример #2
0
        public void processLoadFactionName(ref byte[] packet)
        {
            byte[] factionBytes = { packet[0], packet[1], packet[2], packet[3] };
            UInt32 factionId    = NumericalUtils.ByteArrayToUint32(factionBytes, 1);

            ServerPackets pak = new ServerPackets();

            pak.sendFactionName(Store.currentClient, factionId, "The Duality Dude");
        }
Пример #3
0
        public void processSelfAnimation(AbilityItem ability)
        {
//            ServerPackets serverPackets = new ServerPackets();
//            serverPackets.sendAbilitySelfAnimation(2, ability.getAbilityID(), (UInt32) ability.getAbilityExecutionFX());

            ServerPackets serverPackets = new ServerPackets();

            serverPackets.sendAbilitySelfAnimation(2, ability.getAbilityID(), NumericalUtils.ByteArrayToUint32(ability.getCastAnimStart(), 1));
        }
Пример #4
0
        private static void playerRSIPacket(out DynamicArray rsiPacket, out DynamicArray creationPacket,
                                            WorldClient client, ushort spawnIdCounter)
        {
            //Create the packet for the player

            rsiPacket = new DynamicArray();
            byte[] rsi = PacketsUtils.getRSIBytes(client.playerData.getRsiValues());

            byte[] CurCombatExclusiveAbility = { 0x00, 0x10, 0x00, 0x00 };

            //TODO: fix this 03 01 00
            rsiPacket.append(new byte[] { 0x01, 0x00 });
            /////////////////////////////////////////////
            client.playerInstance.DisableAllAttributes(); //Predisable to just send what we need to spawn

            client.playerInstance.RealFirstName.enable();
            client.playerInstance.RealLastName.enable();
            client.playerInstance.Health.enable();
            client.playerInstance.MaxHealth.enable();
            client.playerInstance.YawInterval.enable(); //ROTATION
            client.playerInstance.OrganizationID.enable();

            client.playerInstance.StealthAwareness.setValue(0x01); // TODO: See what's stealth awareness
            client.playerInstance.InnerStrengthAvailable.enable();
            client.playerInstance.CharacterName.enable();

            client.playerInstance.TitleAbility.enable();
            client.playerInstance.CharacterID.enable(); // It was set when grabbing from database
            client.playerInstance.RSIDescription.setValue(rsi);
            client.playerInstance.InnerStrengthMax.enable();
            client.playerInstance.Position.enable();
            client.playerInstance.Level.enable();
            client.playerInstance.CombatantMode.setValue((byte)0x22);  //TODO: see what's combatantmode

            client.playerInstance.ReputationCypherites.enable();
            client.playerInstance.ReputationGMOrganization.enable();
            client.playerInstance.ReputationNiobe.enable();
            client.playerInstance.ReputationZionMilitary.enable();


            if (NumericalUtils.ByteArrayToUint32(client.playerInstance.FactionID.getValue(), 1) > 0)
            {
                client.playerInstance.FactionID.enable();
            }

            if (NumericalUtils.ByteArrayToUint32(client.playerInstance.CrewID.getValue(), 1) > 0)
            {
                client.playerInstance.CrewID.enable();
            }


            client.playerInstance.CurExclusiveAbility.setValue(CurCombatExclusiveAbility); //TODO: see what's this

            // ok we set all our values - lets get the generated packet for us
            creationPacket =
                Store.world.objMan.GenerateCreationPacket(client.playerInstance, 0x0000, (byte)spawnIdCounter);
        }
Пример #5
0
        public void processBuyItem(ref byte[] packet)
        {
            byte[] goByteID = { packet[0], packet[1], packet[2], packet[3] };
            UInt32 itemGoID = NumericalUtils.ByteArrayToUint32(goByteID, 1);

            InventoryHandler inventory = new InventoryHandler();

            inventory.processItemAdd(itemGoID, 0x10);

            // ToDo: decrease the money ?:)
        }
Пример #6
0
        public ArrayList decrypt(byte[] encryptedData, int length)
        {
            ArrayList response = new ArrayList();

            UInt16 pss  = 0;
            UInt16 cseq = 0;
            UInt16 sseq = 0;

            PacketReader readerEncrypted = new PacketReader(encryptedData);

            readerEncrypted.incrementOffsetByValue(1); // skip 0x01
            IV = readerEncrypted.readBytes(16);
            tf.setIV(IV);

            // Read the whole Data
            innerBuffer = new byte[encryptedData.Length - 17];
            byte[] decryptBuffer = readerEncrypted.readBytes(encryptedData.Length - 17);
            tf.decrypt(decryptBuffer, innerBuffer);

            // just copy to clean
            byte[] decryptedPacket = innerBuffer;
            innerBuffer = new byte[2048];

            PacketReader reader          = new PacketReader(decryptedPacket);
            UInt32       crc32fromPacket = reader.readUInt32(1);

            byte[] packetCheckData         = reader.readBytes(decryptedPacket.Length - 4);
            UInt32 crc32plainDataToCompare = NumericalUtils.ByteArrayToUint32(crc32.checksumB(packetCheckData, 1), 1);

            if (crc32plainDataToCompare != crc32fromPacket)
            {
                Output.WriteLine("Oh oh, CRC didnt matched in this packet");
            }

            // as we read the whole packet for verifiy we reset the offset to read the other things
            reader.setOffsetOverrideValue(4);
            UInt16 packetSize = reader.readUInt16(1);
//            UInt32 timeStamp = reader.readUInt32(1); // Well we didnt need it - but just read it as uint32
            UInt32 seqValues = reader.readUInt32(0);

            cseq = (UInt16)(seqValues & 0xFFF);
            sseq = (UInt16)(seqValues >> 12 & 0xFFF);
            pss  = (UInt16)(seqValues >> 24 & 0xFF);


            // Finally add our responses and read the rest of the packet
            response.Add(reader.readBytes(packetSize - 4));
            response.Add(pss);
            response.Add(cseq);
            response.Add(sseq);

            return(response);
        }
Пример #7
0
        public void processEmote(ref byte[] packet)
        {
            byte[] emoteBytes = new byte[4];
            emoteBytes[0] = packet[0];
            emoteBytes[1] = packet[1];
            emoteBytes[2] = packet[2];
            emoteBytes[3] = packet[3];

            byte   emoteByte = packet[0];
            UInt32 emoteKey  = NumericalUtils.ByteArrayToUint32(emoteBytes, 0);

            ServerPackets server = new ServerPackets();

            server.sendEmotePerform(Store.currentClient, emoteKey);
        }
Пример #8
0
        public byte[] getFinalData(ClientData playerData)
        {
            // TODO: Sim Time with Client (not real time) on every 4 Local SSEQ we send


            playerData.IncrementSseq();
            this.neededAckSSeq = playerData.getSseq();

            if ((NumericalUtils.ByteArrayToUint32(TimeUtils.getCurrentSimTime(), 1) - playerData.lastSimTimeUpdate) > 3)
            {
                timed = true;
                playerData.lastSimTimeUpdate = NumericalUtils.ByteArrayToUint32(TimeUtils.getCurrentSimTime(), 1);
            }


            playerData.getRPCShutDown();
            if (timed)
            {
                if (playerData.waitForRPCShutDown == true)
                {
                    content.append((byte)0xc2);
                }
                else
                {
                    content.append((byte)0x82);
                }

                content.append(TimeUtils.getCurrentSimTime());
            }
            else
            {
                if (playerData.waitForRPCShutDown == true)
                {
                    content.append((byte)0x42);
                }
                else
                {
                    content.append((byte)0x02);
                }
            }

            // Merge all Message together and generate the Final Packet Header
            generateObjectMessageData();
            generateRpcMessageData();
            Output.WriteDebugLog("PACKET DATA (getFinalData):" + StringUtils.bytesToString(content.getBytes()));
            return(content.getBytes());
        }
Пример #9
0
        public void processVendorOpen(ref byte[] objectID)
        {
            // ToDo: Dynamic Shop Vendors
            PacketContent pak = new PacketContent();

            Vendor vendor = DataLoader.getInstance().getVendorByGoIDandMetrId(NumericalUtils.ByteArrayToUint32(objectID, 1), 1);

            if (vendor != null)
            {
                // ToDo: send the Packet (and give it the items ?)
                ServerPackets serverPacket = new ServerPackets();
                serverPacket.sendVendorWindow(Store.currentClient, vendor);
            }

            //pak.addHexBytes("810D7CADD943000000A07EB1D1400000008000BEA940000000E0E74CA7402000140000140080002000800018008000040080002C008000F4118000540680004C088000BC06800000068000AC058000700D8000740D8000900D8000940D8000980D80009C0D8000240080003C0080001C0080");
            //Store.currentClient.messageQueue.addRpcMessage(pak.returnFinalPacket());
        }
Пример #10
0
        public void processObjectDynamic(ref byte[] packet)
        {
            PacketReader reader = new PacketReader(packet);

            byte[] objectID = new byte[4];
            byte[] sectorID = new byte[2];
            ArrayUtils.copyTo(packet, 0, objectID, 0, 4);
            ArrayUtils.copyTo(objectID, 2, sectorID, 0, 2);

            UInt32 numericObjectId = NumericalUtils.ByteArrayToUint32(objectID, 1);


            // Ok sector Bytes are something like 30 39 (reversed but the result must be 39 03)
            UInt16 numericSectorId = NumericalUtils.ByteArrayToUint16(sectorID, 1);
            // strip out object id
            string id = StringUtils.bytesToString_NS(objectID);


            // get the type
            byte[] objectType = new byte[1];
            ArrayUtils.copy(packet, 4, objectType, 0, 1);
            int objectTypeID = packet[4];


            // create a new System message but fill it in the switch block
            ServerPackets pak = new ServerPackets();

            #if DEBUG
            pak.sendSystemChatMessage(Store.currentClient, "Object Type ID IS " + objectTypeID.ToString() + " Dynamic Object RPC : " + StringUtils.bytesToString_NS(packet), "BROADCAST");
            #endif

            switch (objectTypeID)
            {
            case (int)objectTypesDynamic.LOOT:
                UInt32[] theTestArrayLoots = new UInt32[2];
                theTestArrayLoots[0] = NumericalUtils.ByteArrayToUint32(StringUtils.hexStringToBytes("8e220000"), 1);
                pak.SendLootWindow(5000, Store.currentClient, theTestArrayLoots);
                break;


            default:
                pak.sendSystemChatMessage(Store.currentClient, "[OI HELPER] Unknown Object Type : " + objectTypeID.ToString() + "| Object ID :" + id, "MODAL");
                break;
            }
        }
Пример #11
0
        private void deleteCharName(byte[] packet, NetworkStream client)
        {
            // Response should something like : 0e 44 87 1f 00 00 00 00 00 00 00 00 00

            // Get the charId from the packet
            byte[] charIDB = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
            ArrayUtils.copy(packet, 5, charIDB, 0, 8); //Offset for charID is 5 in request

            // Need for SQL Delete
            UInt64 charID = NumericalUtils.ByteArrayToUint32(charIDB, 1);

            Store.dbManager.MarginDbHandler.deleteCharacter(charID);

            // Create viewData
            string deleteRequestResponse = "0e" + StringUtils.bytesToString_NS(charIDB) + "0000000000000000";

            sendMarginData(deleteRequestResponse, client);
        }
Пример #12
0
        public void loadWorldObjectsDb(string path)
        {
            Output.Write("Loading Static Objects from " + path + " - please wait...");

            ArrayList         staticWorldObjects = loadCSV(path, ',');
            StaticWorldObject worldObject        = null;
            int linecount = 1;

            foreach (string[] data in staticWorldObjects)
            {
                if (linecount > 1)
                {
                    //Output.WriteLine("Show Colums for Line : " + linecount.ToString() + " GOID:  " + data[1].ToString() + " Name " + data[0].ToString());

                    worldObject = new StaticWorldObject();

                    worldObject.metrId   = Convert.ToUInt16(data[0]);
                    worldObject.sectorID = Convert.ToUInt16(data[1]);


                    worldObject.mxoId    = NumericalUtils.ByteArrayToUint32(StringUtils.hexStringToBytes(data[2]), 1);
                    worldObject.staticId = NumericalUtils.ByteArrayToUint32(StringUtils.hexStringToBytes(data[3]), 1);
                    worldObject.type     = StringUtils.hexStringToBytes(data[4].Substring(0, 4));
                    worldObject.exterior = Convert.ToBoolean(data[5]);
                    worldObject.pos_x    = double.Parse(data[6], CultureInfo.InvariantCulture);
                    worldObject.pos_y    = double.Parse(data[7], CultureInfo.InvariantCulture);
                    worldObject.pos_z    = double.Parse(data[8], CultureInfo.InvariantCulture);
                    worldObject.rot      = double.Parse(data[9], CultureInfo.InvariantCulture);
                    worldObject.quat     = data[10];

                    if (data[3] == "01003039")
                    {
                        Output.writeToLogForConsole("[DEMO DOOR] 01003039, X: " + worldObject.pos_x + ", Y: " + worldObject.pos_y + ", Z: " + worldObject.pos_z + ", ROT: " + worldObject.rot + ", TypeId: " + StringUtils.bytesToString_NS(worldObject.type));
                    }


                    WorldObjectsDB.Add(worldObject);
                    worldObject = null;
                }

                linecount++;
            }
        }
Пример #13
0
        public void processInitUDPSession(ref byte[] packetData)
        {
            byte[] cIDHex = new byte[4];
            cIDHex[0] = packetData[11];
            cIDHex[1] = packetData[12];
            cIDHex[2] = packetData[13];
            cIDHex[3] = packetData[14];

            Store.currentClient.playerData.setCharID(NumericalUtils.ByteArrayToUint32(cIDHex, 1));

            Store.dbManager.WorldDbHandler.setPlayerValues();
            Store.dbManager.WorldDbHandler.setRsiValues();

            // send the init UDP packet * 5
            byte[] response = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05 };
            Store.currentClient.messageQueue.addRawMessage(response);
            Store.currentClient.messageQueue.addRawMessage(response);
            Store.currentClient.messageQueue.addRawMessage(response);
            Store.currentClient.messageQueue.addRawMessage(response);
            Store.currentClient.messageQueue.addRawMessage(response);
            Store.currentClient.FlushQueue();
            Store.margin.sendUDPSessionReply(Store.currentClient.playerData.getCharID());
        }
Пример #14
0
        public void processObjectStatic(ref byte[] packet)
        {
            byte[] objectID = new byte[4];
            byte[] sectorID = new byte[2];
            ArrayUtils.copyTo(packet, 0, objectID, 0, 4);
            ArrayUtils.copyTo(objectID, 2, sectorID, 0, 2);


            UInt32 numericObjectId = NumericalUtils.ByteArrayToUint32(objectID, 1);

            // Ok sector Bytes are something like 30 39 (reversed but the result must be 39 03)
            UInt16 numericSectorId = NumericalUtils.ByteArrayToUint16(sectorID, 1);
            // strip out object id
            string id = StringUtils.bytesToString_NS(objectID);


            // get the type
            byte[] objectType = new byte[1];
            ArrayUtils.copy(packet, 4, objectType, 0, 1);
            int objectTypeID = packet[4];

            DataLoader        objectLoader = DataLoader.getInstance();
            StaticWorldObject objectValues = objectLoader.getObjectValues(NumericalUtils.ByteArrayToUint32(objectID, 1));


            // create a new System message but fill it in the switch block
            ServerPackets pak = new ServerPackets();

            switch (objectTypeID)
            {
            // Case 03 is not only a staticWorldObject ...
            case (int)objectTypesStatic.DOOR:

                Output.writeToLogForConsole("[OI HELPER] INTERACT WITH DOOR | Object ID :" + id + " Sector ID : " + numericSectorId);

                // just a test

                if (objectValues != null && objectValues.type != null)
                {
                    GameObjectItem item = objectLoader.getGameObjectItemById(NumericalUtils.ByteArrayToUint16(objectValues.type, 1));
                    //Store.currentClient.messageQueue.addRpcMessage(PacketsUtils.createSystemMessage("[OI HELPER] Door StrType: !" + item.getName() + " with Type ID " + StringUtils.bytesToString_NS(objectValues.type), Store.currentClient));
                    this.processObjectInteraction(objectValues, item);
                }

                break;

            case (int)objectTypesStatic.HARDLINE_SYNC:

                pak.sendSystemChatMessage(Store.currentClient, "Hardline Interaction(not done yet)!", "MODAL");
                break;

            case (int)objectTypesStatic.HARDLINE_UPLOAD:
                Output.writeToLogForConsole("[OBJECT HELPER] Upload Hardline will be used for combat tests");
                Store.currentClient.playerData.lastClickedObjectId = numericObjectId;
                new TestUnitHandler().processTestCombat(ref packet);
                break;

            case (int)objectTypesStatic.HARDLINE_LAEXIT:
                // Exit LA
                pak.sendSystemChatMessage(Store.currentClient, "Exit to LA Dialog should popup", "MODAL");
                new TeleportHandler().processHardlineExitRequest();
                break;

            case (int)objectTypesStatic.HUMAN_NPC:
                pak.sendSystemChatMessage(Store.currentClient, "Open Vendor Dialog for Object ID" + StringUtils.bytesToString_NS(objectID), "MODAL");
                this.processVendorOpen(ref objectID);
                break;

            case (int)objectTypesStatic.COLLECTOR:
                pak.sendSystemChatMessage(Store.currentClient, "Collector Interaction (not done yet)!", "MODAL");
                break;

            case (int)objectTypesStatic.ENVIROMENT:
                GameObjectItem enviromentItem   = objectLoader.getGameObjectItemById(NumericalUtils.ByteArrayToUint16(objectValues.type, 1));
                UInt16         enviromentTypeID = NumericalUtils.ByteArrayToUint16(objectValues.type, 1);
                switch (enviromentTypeID)
                {
                case 6952:
                    // ToDo: implement Elevator Panel
                    pak.sendElevatorPanel(Store.currentClient, objectValues);
                    break;

                default:
                    pak.sendSystemChatMessage(Store.currentClient, "Enviroment Type ID " + objectValues.type + " name " + enviromentItem.getName(), "MODAL");
                    break;
                }
                pak.sendSystemChatMessage(Store.currentClient, "Enviroment Type ID " + objectValues.type + " name " + enviromentItem.getName(), "MODAL");
                break;


            default:
                pak.sendSystemChatMessage(Store.currentClient, "[OI HELPER] Unknown Object Type : " + objectTypeID.ToString() + "| Object ID :" + id, "MODAL");
                break;
            }
        }
Пример #15
0
        private void loadCharacter(byte[] packet, NetworkStream client, UInt32 theCharId)
        {
            byte[] charIDB = new byte[4];

            if (theCharId == 0)
            {
                ArrayUtils.copy(packet, 3, charIDB, 0, 4); //Offset for charID is 3 in request
                uint charId = (uint)NumericalUtils.ByteArrayToUint32(charIDB, 1);
                // Remove current instances for this character
                if (Store.margin.isAnotherClientActive(charId) == true)
                {
                    CharacterAlreadyInUseReply(client);
                    return;
                }
                this.newCharID = charId;
            }


            charIDB = NumericalUtils.uint32ToByteArray(this.newCharID, 1);

            //New harcoded sessionID is: ac 53 02 00
            //Old is: 28 A9 02 00
            string [] marginValues = new string[0x0e];
            marginValues[8]   = "000b10001e000700000001000800000000000a00000003000d00000000001c0000000100";
            marginValues[0xc] = "000e10000000";
            marginValues[0xd] = "010f10000000";

            // Some Items
            string itemData = "0170A7000000000010" + "020B8F00000000001803B80200000000001804EE9900000000000005F399000000000000065F0900000000100007C80900000000000008D59D000000000C0009EA040000000000480AD61E0000000000380BF21800000000001C0C66900000000000140DB30400000000001C0E04A80000000018000F3743000000000028108D2200000000002411441A00000000004415808C00000000004462EB0300000000001C63CC5A00000000004464ECB2000000000048651CB3000000000038663E9500000000006868EA0400000000001C";

            byte[] inventory = StringUtils.hexStringToBytes(itemData);

            // Loaded Abilities
            string loadedAbs = "000032080080070000E400800B0000E002800C00006403800E0000340180110032B400801600322C0080290032D404802B0000DC04802F00322800803000323000803E0001E404804200322005805D0000E800805E0032D000805F00327C01806B00008801806F00001C0580990001280580A40000A40080A60000AC0080AC0000EC0080B00000000180B10000040180B80032240180BB0032300180BC00004C0180C50000A00080D80001EC0480DD00012C0580EA0001E80480F400013005800D01013405801D0101680780200132740580280100E004802C01013805803601018C05803801017805803A01325C0780490100840180520100D8088056010124";

            byte[] loadAbilitys = StringUtils.hexStringToBytes(loadedAbs);

            // Known Abilities
            string abilityData = "0000320800800100014800800200017C0080030000080280040000140380050001300480060001B40080070000E4008008000018038009000F9400800A0000E002800B0000E002800C00006403800D00009000800E00003401800F00018C00801000006C0080110032B40080120000E402801300001003801400016400801500322004801600322C0080170001AC09801800012C008019000F9400801A0032C401801B00010800801C00018400801D0000F803801E001A3802801F00010400802000006C0280210001240580220032B40980230032640680240001680080250087DF11842600000400802700001C0080280032540480290032D404802A003210";

            byte[] knownAbilitiys = StringUtils.hexStringToBytes(abilityData);


            // Known Hardlines
            string hardlineData = "0207000000021f000000022300000002240000000225000000022600000002270000000229000000022b000000022f00000002300000000231000000023200000002340000000235000000023600000002370000000238000000023b000000023f000000024000000002410000000243000000024500000002480000000249000000024a000000024b000000024d000000024e000000024f000000025000000002510000000252000000025400000002550000000256000000025700000002580000000259000000025a000000025b000000025c000000025d000000025e000000025f000000026000000002610000000262000000026300000002640000000265000000026600000002670000000269000000026a000000026b000000026c000000026d000000026e000000026f000000027000000002710000000130000000013100000001370000000141000000014500000001480000000149000000014a000000014b000000014c000000014e000000014f0000000150000000015100000001520000000163000000016400000001650000000166000000016700000001680000000169000000016a000000016b000000016d000000016f00000001700000000171000000017200000001730000000174000000017700000001780000000179000000017a000000017b000000017c000000017d000000017e000000017f000000018000000001810000000182000000018300000001840000000185000000018600000001870000000188000000018a000000018b000000018c000000018d000000018e000000019000000001910000000192000000019300000001940000000195000000019600000001970000000198000000019900000003020000000303000000030400000003050000000306000000030700000003080000000309000000030a000000030b000000030c000000030d000000030e000000030f000000031000000003110000000312000000031300000003140000000315000000031600000003170000000318000000";

            //string hardlineData = Store.dbManager.MarginDbHandler.loadAllHardlines();
            byte[] knownHardlines = StringUtils.hexStringToBytes(hardlineData);


            // Contacts
            string missionContacts = "0700000001000800000000000a00000003000d00000000001c0000000100";

            byte[] knownContacts = StringUtils.hexStringToBytes(missionContacts);

            byte[] codeArchiveTest = StringUtils.hexStringToBytes("04000000A7010000AC010000CC010000D1010000D60100001302000019020000650200006602000068020000B4020000B5020000B6020000BB020000BC020000C2020000C4020000D5020000D6020000DE020000E2020000E3020000E6020000E7020000E90200003F03000086030000A0030000AA030000E3030000FC030000FE030000030400000604000008040000090400000A040000270400004C0400004E040000BB040000C2040000CE040000EB040000EC040000EE040000F5040000F6040000F7040000F9040000540900005F09000082090000BE090000BF090000C1090000C4090000C7090000C8090000C9090000040A0000080A0000B0120000");

            byte[] empty = new byte[0];

            // New Margin Method to send Data

            // Pre-Load Abilities so that we just need to filter the result later
            loadAbilities((int)this.newCharID);

            sendMarginCharData(empty, 0x01, client);
            sendMarginCharData(loadBackgroundInfo((int)this.newCharID), 0x02, client);
            sendMarginCharData(empty, 0x03, client);                                  // BuddyList (but old one)
            sendMarginCharData(empty, 0x04, client);                                  // Unknown - no one has data there so ignore it
            //sendMarginCharData(loadInventory((int)this.newCharID), 0x05, client);            // Inventory
            sendMarginCharData(StringUtils.hexStringToBytes(itemData), 0x05, client); // Inventory CR1
            sendMarginCharData(loadEquippedAbilities(), 0x06, client);                // Loaded Abilitys
            //sendMarginCharData(empty, 0x06, client);          // Loaded Abilitys CR1
            sendMarginCharData(loadKnownAbilities(), 0x07, client);                   // Known Abilities
            sendMarginCharData(knownHardlines, 0x08, client);                         // Hardlines
            sendMarginCharData(empty, 0x09, client);                                  // Access Nodes?
            //sendMarginCharData(codeArchiveTest, 0x0a, client);                  // Code Storage
            sendMarginCharData(empty, 0x0a, client);                                  // Code Storage CR1
            sendMarginCharData(knownContacts, 0x0b, client);                          // Contacts
            sendMarginCharData(empty, 0x0e, client);

            // ModT (has a seperate format)
            sendMarginData("1000000000" + StringUtils.bytesToString_NS(charIDB) + "10270d010f10000000", client);

            /* This is the server MOTD announcement (its disabled now) */

            /*DynamicArray announcement = new DynamicArray();
             * byte[] header = {0x10,0x00,0x00,0x00,0x00,0xac,0x53,0x02,0x00,0x10,0x27,0x0E,0x01,0x0D,0x10,0x00};
             * TimeUtils tim = new TimeUtils();
             * byte[] currentTime = tim.getUnixTime();
             * //Load motd from file
             * XmlParser xmlP = new XmlParser();
             * string[] data=xmlP.loadDBParams("Config.xml");
             * string motd=data[5];
             *
             * if (!motd.Equals("")){ // if MOTD not empty
             *      byte[] text = StringUtils.stringToBytes(motd);
             *      byte[] size = NumericalUtils.uint16ToByteArray((UInt16)(currentTime.Length+text.Length),1);
             *
             *      announcement.append(header);
             *      announcement.append(size);
             *      announcement.append(currentTime);
             *      announcement.append(text);
             *
             * byte[] encryptedResponse14 = marginEncr.encrypt(announcement.getBytes());
             * sendTCPVariableLenPacket(encryptedResponse14, client);
             * }*/
            /* End of the MOTD */

            //Output.WriteLine("[MARGIN] UserID "+this.userID+" waiting for session reply from world");
            //waitForWorldReply(); //TODO: enabling this outputted the "no usage" bug
            //Output.WriteLine("[MARGIN] World Session Reply OK for UserID "+this.userID);

            //System.Threading.Thread.Sleep(1000);
            //EstablishUDPSessionReply(packet, client);
        }
Пример #16
0
        private void createCharacterRSI(byte[] packet, NetworkStream client)
        {
            // Instance the Data Loader
            DataLoader ItemLoader = DataLoader.getInstance();

            isNewCreatedChar = true;

            string debugHexPacket = StringUtils.bytesToString_NS(packet);

            // lets read the values
            // the IDs for the Appeareance is always uint16 goID
            byte[] bodyTypeIDByte         = new byte[4];
            byte[] professionByte         = new byte[4];
            byte[] facialdetailBytes      = new byte[4];
            byte[] facialdetailColorBytes = new byte[4];
            byte[] hairBytes      = new byte[4];
            byte[] hairColorBytes = new byte[4];
            byte[] skintoneBytes  = new byte[4];
            byte[] tatooBytes     = new byte[4];
            byte[] headIDBytes    = new byte[4];

            // Clothing
            byte[] shirtIDBytes     = new byte[4];
            byte[] pantsIDBytes     = new byte[4];
            byte[] outerwearIDBytes = new byte[4];
            byte[] hatIDBytes       = new byte[4];
            byte[] eyewearIDBytes   = new byte[4];
            byte[] footwearIDBytes  = new byte[4];
            byte[] glovesIDBytes    = new byte[4];
            //byte[] legginsIDBytes           = new byte[4];

            // RSI
            ArrayUtils.copy(packet, 3, skintoneBytes, 0, 2);        // Done!
            ArrayUtils.copy(packet, 7, bodyTypeIDByte, 0, 2);       // Done!
            ArrayUtils.copy(packet, 15, hairBytes, 0, 2);           // Done!
            ArrayUtils.copy(packet, 19, hairColorBytes, 0, 2);      // Done!
            ArrayUtils.copy(packet, 23, tatooBytes, 0, 2);          // Done!
            ArrayUtils.copy(packet, 27, headIDBytes, 0, 2);
            ArrayUtils.copy(packet, 31, facialdetailBytes, 0, 2);
            ArrayUtils.copy(packet, 35, facialdetailColorBytes, 0, 2);
            ArrayUtils.copy(packet, 67, professionByte, 0, 2);

            UInt16 body       = 0;
            UInt16 gender     = 0;
            UInt32 bodyTypeId = NumericalUtils.ByteArrayToUint32(bodyTypeIDByte, 1);

            UInt16 hairId            = NumericalUtils.ByteArrayToUint16(hairBytes, 1);
            UInt16 haircolor         = NumericalUtils.ByteArrayToUint16(hairColorBytes, 1);
            UInt16 tattoo            = NumericalUtils.ByteArrayToUint16(tatooBytes, 1);
            UInt16 facialDetailColor = NumericalUtils.ByteArrayToUint16(facialdetailColorBytes, 1);
            UInt16 skintone          = NumericalUtils.ByteArrayToUint16(skintoneBytes, 1);
            UInt16 headID            = NumericalUtils.ByteArrayToUint16(headIDBytes, 1);

            // Get Values by "NewRSI" IDs
            NewRSIItem hairItem = ItemLoader.getNewRSIItemByTypeAndID("HAIR", hairId);
            NewRSIItem bodyItem = ItemLoader.getNewRSIItemByTypeAndID("BODY", (ushort)bodyTypeId);
            NewRSIItem headItem = ItemLoader.getNewRSIItemByTypeAndID("HEAD", headID);

            Store.dbManager.MarginDbHandler.updateRSIValue("body", bodyItem.internalId.ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("sex", bodyItem.gender.ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("face", headItem.internalId.ToString(), newCharID);              // ToDo:
            Store.dbManager.MarginDbHandler.updateRSIValue("hair", hairItem.internalId.ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("haircolor", haircolor.ToString(), newCharID);                   // ToDo: check if it is correct
            Store.dbManager.MarginDbHandler.updateRSIValue("tattoo", tattoo.ToString(), newCharID);                         // ToDo:
            Store.dbManager.MarginDbHandler.updateRSIValue("facialdetailcolor", facialDetailColor.ToString(), newCharID);   // ToDo:
            Store.dbManager.MarginDbHandler.updateRSIValue("skintone", skintone.ToString(), newCharID);
            // Clothing Items
            // ToDo: GLOVES ARE MISSING!
            ArrayUtils.copy(packet, 43, shirtIDBytes, 0, 2);
            ArrayUtils.copy(packet, 47, glovesIDBytes, 0, 2);
            ArrayUtils.copy(packet, 55, pantsIDBytes, 0, 2);
            ArrayUtils.copy(packet, 51, outerwearIDBytes, 0, 2);
            ArrayUtils.copy(packet, 34, hatIDBytes, 0, 2);
            ArrayUtils.copy(packet, 39, eyewearIDBytes, 0, 2);
            ArrayUtils.copy(packet, 63, footwearIDBytes, 0, 2);

            ClothingItem shirt     = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(shirtIDBytes, 1));
            ClothingItem pants     = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(pantsIDBytes, 1));
            ClothingItem outerwear = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(outerwearIDBytes, 1));
            ClothingItem hat       = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(hatIDBytes, 1));
            ClothingItem eyewear   = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(eyewearIDBytes, 1));
            ClothingItem footwear  = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(footwearIDBytes, 1));
            ClothingItem gloves    = ItemLoader.getItemValues(NumericalUtils.ByteArrayToUint16(glovesIDBytes, 1));


            Store.dbManager.MarginDbHandler.updateRSIValue("hat", hat.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("shirt", shirt.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("shirtcolor", shirt.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("coat", outerwear.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("coatcolor", outerwear.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("pants", pants.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("pantscolor", pants.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("shoes", pants.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("shoecolor", pants.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("glasses", pants.getModelId().ToString(), newCharID);
            Store.dbManager.MarginDbHandler.updateRSIValue("glassescolor", pants.getModelId().ToString(), newCharID);

            // ToDO: Figre out the ITem Slots for "currentlyWearing" Items and add the ITems correctly to the Inventory

            // FirstName
            UInt16 currentOffset = 79;

            byte[] firstNameLenBytes = new byte[2];
            ArrayUtils.copy(packet, currentOffset, firstNameLenBytes, 0, 2);
            UInt16 firstNameLen = NumericalUtils.ByteArrayToUint16(firstNameLenBytes, 1);

            currentOffset += 2;

            byte[] firstNameBytes = new byte[NumericalUtils.ByteArrayToUint16(firstNameLenBytes, 1) - 1];
            ArrayUtils.copy(packet, currentOffset, firstNameBytes, 0, firstNameLen - 1);
            string firstNameString = StringUtils.charBytesToString(firstNameBytes);

            currentOffset += firstNameLen;

            // LastName
            byte[] lastNameLenBytes = new byte[2];
            ArrayUtils.copy(packet, currentOffset, lastNameLenBytes, 0, 2);
            UInt16 lastNameLen = NumericalUtils.ByteArrayToUint16(lastNameLenBytes, 1);

            currentOffset += 2;

            byte[] lastNameBytes = new byte[NumericalUtils.ByteArrayToUint16(lastNameLenBytes, 1) - 1];
            ArrayUtils.copy(packet, currentOffset, lastNameBytes, 0, lastNameLen - 1);
            string lastNameString = StringUtils.charBytesToString(lastNameBytes);

            currentOffset += lastNameLen;

            // Description
            byte[] descriptionLenBytes = new byte[2];
            ArrayUtils.copy(packet, currentOffset, descriptionLenBytes, 0, 2);
            UInt16 descriptionLen = NumericalUtils.ByteArrayToUint16(descriptionLenBytes, 1);

            currentOffset += 2;

            byte[] descriptionBytes = new byte[NumericalUtils.ByteArrayToUint16(descriptionLenBytes, 1) - 1];
            ArrayUtils.copy(packet, currentOffset, descriptionBytes, 0, descriptionLen - 1);
            string descriptionString = StringUtils.charBytesToString(descriptionBytes);

            currentOffset += lastNameLen;

            // Update Characters values
            Store.dbManager.MarginDbHandler.updateCharacter(firstNameString, lastNameString, descriptionString, newCharID);

            // Add the Basic Abilitys...
            Store.dbManager.MarginDbHandler.addAbility(-2147481600, 0, newCharID, 1, 1);
            Store.dbManager.MarginDbHandler.addAbility(-2147367936, 1, newCharID, 1, 1);
            Store.dbManager.MarginDbHandler.addAbility(-2147294208, 2, newCharID, 0, 1);
            Store.dbManager.MarginDbHandler.addAbility(-2147281920, 3, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2147280896, 4, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2147437568, 5, newCharID, 1, 1);
            Store.dbManager.MarginDbHandler.addAbility(-2147425280, 6, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2147404800, 7, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2147445760, 8, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2146493440, 9, newCharID, 0, 0);
            Store.dbManager.MarginDbHandler.addAbility(-2146453504, 10, newCharID, 1, 0);

            // we have all created - lets load the charData
            loadCharacter(packet, client, this.newCharID);
        }
Пример #17
0
        private void loadCharacter(byte[] packet, NetworkStream client, UInt32 theCharId)
        {
            byte[] charIDB = new byte[4];

            if (theCharId == 0)
            {
                ArrayUtils.copy(packet, 3, charIDB, 0, 4); //Offset for charID is 3 in request
                uint charId = (uint)NumericalUtils.ByteArrayToUint32(charIDB, 1);
                // Remove current instances for this character
                if (Store.margin.isAnotherClientActive(charId) == true)
                {
                    CharacterAlreadyInUseReply(client);
                    return;
                }
                this.newCharID = charId;
            }


            charIDB = NumericalUtils.uint32ToByteArray(this.newCharID, 1);

            //New harcoded sessionID is: ac 53 02 00
            //Old is: 28 A9 02 00
            string [] marginValues = new string[0x0e];
            marginValues[8]   = "000b10001e000700000001000800000000000a00000003000d00000000001c0000000100";
            marginValues[0xc] = "000e10000000";
            marginValues[0xd] = "010f10000000";

            // Some Items
            string itemData = "0170A7000000000010" + "020B8F00000000001803B80200000000001804EE9900000000000005F399000000000000065F0900000000100007C80900000000000008D59D000000000C0009EA040000000000480AD61E0000000000380BF21800000000001C0C66900000000000140DB30400000000001C0E04A80000000018000F3743000000000028108D2200000000002411441A00000000004415808C00000000004462EB0300000000001C63CC5A00000000004464ECB2000000000048651CB3000000000038663E9500000000006868EA0400000000001C";

            byte[] inventory = StringUtils.hexStringToBytes(itemData);

            // Loaded Abilities
            string loadedAbs = "000032080080070000E400800B0000E002800C00006403800E0000340180110032B400801600322C0080290032D404802B0000DC04802F00322800803000323000803E0001E404804200322005805D0000E800805E0032D000805F00327C01806B00008801806F00001C0580990001280580A40000A40080A60000AC0080AC0000EC0080B00000000180B10000040180B80032240180BB0032300180BC00004C0180C50000A00080D80001EC0480DD00012C0580EA0001E80480F400013005800D01013405801D0101680780200132740580280100E004802C01013805803601018C05803801017805803A01325C0780490100840180520100D8088056010124";

            byte[] loadAbilitys = StringUtils.hexStringToBytes(loadedAbs);

            // Known Abilities
            string abilityData = "0000320800800100014800800200017C0080030000080280040000140380050001300480060001B40080070000E4008008000018038009000F9400800A0000E002800B0000E002800C00006403800D00009000800E00003401800F00018C00801000006C0080110032B40080120000E402801300001003801400016400801500322004801600322C0080170001AC09801800012C008019000F9400801A0032C401801B00010800801C00018400801D0000F803801E001A3802801F00010400802000006C0280210001240580220032B40980230032640680240001680080250087DF11842600000400802700001C0080280032540480290032D404802A003210";

            byte[] knownAbilitiys = StringUtils.hexStringToBytes(abilityData);


            // Known Hardlines
            //string hardlineData = "0207000000021f000000022300000002240000000225000000022600000002270000000229000000022b000000022f00000002300000000231000000023200000002340000000235000000023600000002370000000238000000023b000000023f000000024000000002410000000243000000024500000002480000000249000000024a000000024b000000024d000000024e000000024f000000025000000002510000000252000000025400000002550000000256000000025700000002580000000259000000025a000000025b000000025c000000025d000000025e000000025f000000026000000002610000000262000000026300000002640000000265000000026600000002670000000269000000026a000000026b000000026c000000026d000000026e000000026f000000027000000002710000000130000000013100000001370000000141000000014500000001480000000149000000014a000000014b000000014c000000014e000000014f0000000150000000015100000001520000000163000000016400000001650000000166000000016700000001680000000169000000016a000000016b000000016d000000016f00000001700000000171000000017200000001730000000174000000017700000001780000000179000000017a000000017b000000017c000000017d000000017e000000017f000000018000000001810000000182000000018300000001840000000185000000018600000001870000000188000000018a000000018b000000018c000000018d000000018e000000019000000001910000000192000000019300000001940000000195000000019600000001970000000198000000019900000003020000000303000000030400000003050000000306000000030700000003080000000309000000030a000000030b000000030c000000030d000000030e000000030f000000031000000003110000000312000000031300000003140000000315000000031600000003170000000318000000";
            //string hardlineData = Store.dbManager.MarginDbHandler.loadAllHardlines();
            string hardlineData = "0130000000013100000001370000000141000000014500000001480000000149000000014A000000014B000000014C000000014E000000014F00000001500000000151000000015200000001530000000163000000016400000001650000000166000000016700000001680000000169000000016A000000016B000000016D000000016F00000001700000000171000000017200000001730000000174000000017700000001780000000179000000017A000000017B000000017C000000017D000000017E000000017F000000018000000001810000000182000000018300000001840000000185000000018600000001870000000188000000018A000000018B000000018C000000018D000000018E000000018F00000001900000000191000000019200000001930000000194000000019500000001960000000197000000019800000001990000000207000000021F000000022300000002240000000225000000022600000002270000000229000000022B000000022F00000002300000000231000000023200000002340000000235000000023600000002370000000238000000023B000000023F000000024000000002410000000243000000024500000002480000000249000000024A000000024B000000024D000000024E000000024F000000025000000002510000000252000000025400000002550000000256000000025700000002580000000259000000025A000000025B000000025C000000025D000000025E000000025F000000026000000002610000000262000000026300000002640000000265000000026600000002670000000269000000026A000000026B000000026C000000026D000000026E000000026F0000000270000000027100000003020000000303000000030400000003050000000306000000030700000003080000000309000000030A000000030B000000030C000000030D000000030E000000030F00000003100000000311000000031200000003130000000314000000031500000003160000000317000000031800000011010000000E010000000F0100000010020000000C010000000D01000000";

            byte[] knownHardlines = StringUtils.hexStringToBytes(hardlineData);


            // Contacts
            string missionContacts = "0700000001000800000000000a00000003000d00000000001c0000000100";

            byte[] knownContacts = StringUtils.hexStringToBytes(missionContacts);

            byte[] codeArchiveTest = StringUtils.hexStringToBytes("04000000A7010000AC010000CC010000D1010000D60100001302000019020000650200006602000068020000B4020000B5020000B6020000BB020000BC020000C2020000C4020000D5020000D6020000DE020000E2020000E3020000E6020000E7020000E90200003F03000086030000A0030000AA030000E3030000FC030000FE030000030400000604000008040000090400000A040000270400004C0400004E040000BB040000C2040000CE040000EB040000EC040000EE040000F5040000F6040000F7040000F9040000540900005F09000082090000BE090000BF090000C1090000C4090000C7090000C8090000C9090000040A0000080A0000B0120000");

            byte[] empty = new byte[0];

            // New Margin Method to send Data

            // Pre-Load Abilities so that we just need to filter the result later
            loadAbilities((int)this.newCharID);

            sendMarginCharData(empty, 0x01, client, 0, false);
            sendMarginCharData(loadBackgroundInfo((int)this.newCharID), 0x02, client, 0, false);
            sendMarginCharData(empty, 0x03, client, 0, false);                              // BuddyList (but old one)
            sendMarginCharData(empty, 0x04, client, 0, false);                              // Unknown - no one has data there so ignore it
            sendMarginCharData(loadInventory((int)this.newCharID), 0x05, client, 0, false); // Inventory
            //sendMarginCharData(StringUtils.hexStringToBytes(itemData), 0x05, client);            // Inventory CR1
            sendMarginCharData(loadEquippedAbilities(), 0x06, client, 0, false);            // Loaded Abilitys
            //sendMarginCharData(empty, 0x06, client);                          // Loaded Abilitys CR1
            sendMarginCharData(loadKnownAbilities(), 0x07, client, 0, false);               // Known Abilities
            sendMarginCharData(knownHardlines, 0x08, client, 0, false);                     // Hardlines
            sendMarginCharData(empty, 0x09, client, 0, false);                              // Access Nodes?
            //sendMarginCharData(codeArchiveTest, 0x0a, client);                // Code Storage
            sendMarginCharData(empty, 0x0a, client, 0, false);                              // Code Storage CR1
            sendMarginCharData(knownContacts, 0x0b, client, 0, false);                      // Contacts
            sendMarginCharData(empty, 0x0e, client, 0, false);

            // MotD has a special handling
            DbParams _dbParams;

            XmlParser.loadDBParams("Config.xml", out _dbParams);
            string motd = _dbParams.Motd;

            if (!motd.Equals(""))              // if MOTD not empty
            {
                DynamicArray announcement = new DynamicArray();
                byte[]       currentTime  = TimeUtils.getUnixTime();
                //Load motd from file
                byte[] text = StringUtils.stringToBytes(motd);
                byte[] size = NumericalUtils.uint16ToByteArrayShort((UInt16)(currentTime.Length + text.Length));

                //announcement.append(size);
                announcement.append(currentTime);
                announcement.append(text);

                sendMarginCharData(announcement.getBytes(), 0x0d, client, 10000, true);
            }
            /* End of the MOTD */
        }
Пример #18
0
        public void processLoadAbility(ref byte[] packet)
        {
            // read the values from the packet
            byte[] staticObjectByteID = new byte[4];
            ArrayUtils.copyTo(packet, 0, staticObjectByteID, 0, 4);

            byte[] unloadFlagByte = new byte[2];
            ArrayUtils.copyTo(packet, 4, unloadFlagByte, 0, 2);

            byte[] loadFlagByte = new byte[2];
            ArrayUtils.copyTo(packet, 6, loadFlagByte, 0, 2);

            byte[] countAbilityBytes = new byte[2];
            ArrayUtils.copyTo(packet, 8, countAbilityBytes, 0, 2);
            UInt16 countAbilities = NumericalUtils.ByteArrayToUint16(countAbilityBytes, 1);

            // Get the Ability Related Header Data
            UInt32 staticObjectID = NumericalUtils.ByteArrayToUint32(staticObjectByteID, 1);
            UInt16 unloadFlag     = NumericalUtils.ByteArrayToUint16(unloadFlagByte, 1);
            UInt16 loadFlag       = NumericalUtils.ByteArrayToUint16(loadFlagByte, 1);

            int           pointer      = 11; // Start at index 11
            List <UInt16> abilitySlots = new List <UInt16>();

            for (int i = 1; i <= countAbilities; i++)
            {
                // This must be looped
                byte[] slotByteID = new byte[2];
                ArrayUtils.copyTo(packet, pointer, slotByteID, 0, 2);
                pointer = pointer + 2;

                byte[] abilityByteID = new byte[2];
                ArrayUtils.copyTo(packet, pointer, abilityByteID, 0, 2);
                pointer = pointer + 4;

                byte[] abilityByteLevel = new byte[2];
                ArrayUtils.copyTo(packet, pointer, abilityByteLevel, 0, 2);
                pointer = pointer + 3;


                UInt16 slotID       = NumericalUtils.ByteArrayToUint16(slotByteID, 1);
                UInt16 AbilityID    = NumericalUtils.ByteArrayToUint16(abilityByteID, 1);
                UInt16 AbilityLevel = NumericalUtils.ByteArrayToUint16(abilityByteLevel, 1);

                PacketContent pak = new PacketContent();
                if (unloadFlag > 0)
                {
                    pak.addUint16((UInt16)RPCResponseHeaders.SERVER_ABILITY_UNLOAD, 0);
                    pak.addByteArray(abilityByteID);
                }
                else
                {
                    pak.addUint16((UInt16)RPCResponseHeaders.SERVER_ABILITY_LOAD, 0);
                    pak.addByteArray(abilityByteID);
                    pak.addByteArray(abilityByteLevel);
                    pak.addByteArray(slotByteID);
                }
                abilitySlots.Add(slotID);
                Store.currentClient.messageQueue.addRpcMessage(pak.returnFinalPacket());
            }


            if (unloadFlag > 0)
            {
                Store.dbManager.WorldDbHandler.updateAbilityLoadOut(abilitySlots, 0);
            }
            else
            {
                Store.dbManager.WorldDbHandler.updateAbilityLoadOut(abilitySlots, 1);
            }
        }