// Checks and create a mission Team if you are not on a mission public void checkAndCreateMissionTeam(WorldClient client) { if (client.playerData.getMissionTeam() == null) { string missionTeamName = StringUtils.charBytesToString_NZ(client.playerInstance.CharacterName.getValue()) + "'s Mission Team"; ServerPackets packets = new ServerPackets(); packets.sendTeamCreation(client, missionTeamName); // Add the Team to our global Team List MissionTeam team = new MissionTeam(missionTeamName, StringUtils.charBytesToString_NZ(client.playerInstance.CharacterName.getValue())); lock (WorldSocket.missionTeams) { WorldSocket.missionTeams.Add(team); } } }