public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = stream.ReadValueS32();
     stream.Position = offset + 4;
     TriggerEvent = new TriggerEvent();
     TriggerEvent.FileRead(stream, stream.Position);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadInt(32);
     TriggerEvent = new TriggerEvent();
     TriggerEvent.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = buffer.ReadFloat32();
     Field1 = new TriggerEvent();
     Field1.Parse(buffer);
 }