public virtual void LinearMoveToAbsolute3d(LinearMoveData move) { if (ActivePath == null) { throw new Exception("GCodeToLayerPaths.LinearMoveToAbsolute3D: ActivePath is null!"); } // if we are doing a Z-move, convert to 3D path bool bZMove = (ActivePath.VertexCount > 0 && ActivePath.End.Position.z != move.position.z); if (bZMove) { ActivePath.ChangeType(ToolpathTypes.PlaneChange); } PrintVertex vtx = new PrintVertex( move.position, move.rate, PathDimensions, move.extrude.x); if (move.source != null) { vtx.Source = move.source; } ActivePath.AppendVertex(vtx, TPVertexFlags.None); }
} // Calculate() /// <summary> /// Scale the extrusion speeds by the given scale factor /// </summary> public void ScaleExtrudeTimes(double scaleFactor) { // filter paths foreach (IToolpath ipath in Paths) { ToolpathUtil.ApplyToLeafPaths(ipath, (p) => { if (p is LinearToolpath3 <PrintVertex> ) { LinearToolpath3 <PrintVertex> path = p as LinearToolpath3 <PrintVertex>; if (path != null && path.Type == ToolpathTypes.Deposition) { for (int i = 0; i < path.VertexCount; ++i) { PrintVertex v = path[i]; double rate = path[i].FeedRate; double scaledRate = v.FeedRate * scaleFactor; if (scaledRate < Settings.MinExtrudeSpeed) { scaledRate = Settings.MinExtrudeSpeed; } v.FeedRate = scaledRate; path.UpdateVertex(i, v); } } } }); } }
public PrintVertex(PrintVertex other) { Position = new Vector3d(other.Position); FeedRate = other.FeedRate; Dimensions = new Vector2d(other.Dimensions); Extrusion = new Vector3d(other.Extrusion); ExtendedData = other.ExtendedData == null ? null : new TPVertexData(other.ExtendedData); Source = other.Source; }
public virtual void BeginCut() { var newPath = new LinearToolpath(); newPath.Type = ToolpathTypes.Cut; if (ActivePath != null && ActivePath.VertexCount > 0) { PrintVertex curp = new PrintVertex(ActivePath.End.Position, GCodeUtil.UnspecifiedValue, PathDimensions, GCodeUtil.UnspecifiedValue); newPath.AppendVertex(curp, TPVertexFlags.IsPathStart); } push_active_path(); ActivePath = newPath; }
public virtual void Process(PrintLayerData layerData, ToolpathSet layerPaths) { if (layerData.PreviousLayer == null) { return; } if (layerData.PreviousLayer.SupportAreas == null || layerData.PreviousLayer.SupportAreas.Count == 0) { return; } LayerCache cache = build_cache(layerData.PreviousLayer); Func <Vector3d, Vector3d> ZOffsetF = (v) => { return(new Vector3d(v.x, v.y, v.z + ZOffsetMM)); }; foreach (var toolpath in layerPaths) { LinearToolpath tp = toolpath as LinearToolpath; if (tp == null) { continue; } if (!tp.FillType.IsPart()) { continue; } int N = tp.VertexCount; //for ( int i = 0; i < N; ++i ) { for (int i = 1; i < N - 1; ++i) { // start and end cannot be modified! PrintVertex v = tp[i]; if (is_over_support(v.Position.xy, ref cache)) { v.Position = ZOffsetF(v.Position); tp.UpdateVertex(i, v); } } } }
public virtual void ProcessGCodeLine(GCodeLine line) { if (line == null || line.type == GCodeLine.LType.Blank) { return; } pointCount++; if (line.comment != null && line.comment.Contains("layer") && !line.comment.Contains("feature")) { if (toolpath != null) { Emit(toolpath, layerIndex, pointCount - toolpath.Count); toolpath = null; } layerIndex++; return; } ExtractPositionFeedrateAndExtrusion(line, ref position, ref feedrate, ref extrusion); ExtractDimensions(line, ref dimensions); GCodeLineUtil.ExtractFillType(line, ref fillType); if (line.comment?.Contains("Plane Change") ?? false) { OnNewPlane(position.z, layerIndex); } PrintVertex vertex = new PrintVertex(position, feedrate, dimensions) { Extrusion = new Vector3d(extrusion, 0, 0), Source = fillType, }; if (line.type == GCodeLine.LType.GCode) { if (toolpath == null) { if (extrusion > lastVertex.Extrusion.x) { lastVertex.Source = fillType; lastVertex.Dimensions = vertex.Dimensions; lastVertex.FeedRate = vertex.FeedRate; lastVertex.ExtendedData = vertex.ExtendedData; toolpath = new List <PrintVertex> { lastVertex, vertex }; } else { RaiseLineGenerated(new List <Vector3d>() { lastVertex.Position, vertex.Position }, layerIndex); } } else { toolpath.Add(vertex); if (extrusion <= lastVertex.Extrusion.x) { Emit(toolpath, layerIndex, pointCount - toolpath.Count); toolpath = null; } } } lastVertex = vertex; }
public void BeginGCodeLineStream() { lastVertex = new PrintVertex(Vector3d.Zero, 0, Vector2d.Zero); layerIndex = 0; }
public void Calculate(Vector3d vStartPos, double fStartA, bool alreadyInRetract = false) { double curA = fStartA; Vector3d curPos = vStartPos; double curRate = 0; bool inRetract = alreadyInRetract; // filter paths List <IToolpath> allPaths = new List <IToolpath>(); foreach (IToolpath ipath in Paths) { ToolpathUtil.ApplyToLeafPaths(ipath, (p) => { if (p is LinearToolpath3 <PrintVertex> || p is ResetExtruderPathHack) { allPaths.Add(p); } }); } int N = allPaths.Count; LinearToolpath3 <PrintVertex> prev_path = null; for (int pi = 0; pi < N; ++pi) { if (allPaths[pi] is ResetExtruderPathHack) { curA = 0; continue; } LinearToolpath3 <PrintVertex> path = allPaths[pi] as LinearToolpath3 <PrintVertex>; if (path == null) { throw new Exception("Invalid path type!"); } if (!(path.Type == ToolpathTypes.Deposition || path.Type == ToolpathTypes.PlaneChange || path.Type == ToolpathTypes.Travel)) { throw new Exception("Unknown path type!"); } // if we are travelling between two extrusion paths, and neither is support, // and the travel distance is very short,then we will skip the retract. // [TODO] should only do this on interior travels. We should determine that upstream and set a flag on travel path. bool skip_retract = false; if (path.Type == ToolpathTypes.Travel && path.Length < MinRetractTravelLength) { bool prev_is_model_deposition = (prev_path != null) && (prev_path.Type == ToolpathTypes.Deposition) && ((prev_path.TypeModifiers & FillTypeFlags.SupportMaterial) == 0); LinearToolpath3 <PrintVertex> next_path = (pi < N - 1) ? (allPaths[pi + 1] as LinearToolpath3 <PrintVertex>) : null; bool next_is_model_deposition = (next_path != null) && (next_path.Type == ToolpathTypes.Deposition) && ((next_path.TypeModifiers & FillTypeFlags.SupportMaterial) == 0); skip_retract = prev_is_model_deposition && next_is_model_deposition; } if (EnableRetraction == false) { skip_retract = true; } // figure out volume scaling based on path type double vol_scale = 1.0; if ((path.TypeModifiers & FillTypeFlags.SupportMaterial) != 0) { vol_scale *= SupportExtrudeScale; } else if ((path.TypeModifiers & FillTypeFlags.BridgeSupport) != 0) { vol_scale *= Settings.BridgeVolumeScale; } for (int i = 0; i < path.VertexCount; ++i) { bool last_vtx = (i == path.VertexCount - 1); Vector3d newPos = path[i].Position; double newRate = path[i].FeedRate; // default line thickness and height double path_width = Settings.Machine.NozzleDiamMM; double path_height = Settings.LayerHeightMM; // override with custom dimensions if provided Vector2d vtx_dims = path[i].Dimensions; if (vtx_dims.x > 0 && vtx_dims.x < 1000.0) { path_width = vtx_dims.x; } if (vtx_dims.y > 0 && vtx_dims.y < 1000.0) { path_height = vtx_dims.y; } if (path.Type != ToolpathTypes.Deposition) { // [RMS] if we switched to a travel move we retract, unless we don't if (skip_retract == false) { if (!inRetract) { curA -= FixedRetractDistance; inRetract = true; } } curPos = newPos; curRate = newRate; } else { // for i == 0 this dist is always 0 !! double dist = (newPos - curPos).Length; if (i == 0) { Util.gDevAssert(dist == 0); // next path starts at end of previous!! if (inRetract) { curA += FixedRetractDistance; inRetract = false; } } else { curPos = newPos; curRate = newRate; double feed = ExtrusionMath.PathLengthToFilamentLength( path_height, path_width, Settings.Machine.FilamentDiamMM, dist, vol_scale); curA += feed; } } PrintVertex v = path[i]; v.Extrusion = GCodeUtil.Extrude(curA); path.UpdateVertex(i, v); } prev_path = path; } NumPaths = N; ExtrusionLength = curA; } // Calculate()