public GuiRadioButton(int id, Gui parent) : base(id, parent) { active = false; font = new Font("Arial", 10, FontStyle.Regular); color = Color.Black; }
public GuiManager(Loop loop, DrawManager drawManager) { this.loop = loop; this.drawManager = drawManager; activeGui = null; optionsGui = new Options(this); drawManager.addDrawable(optionsGui); loop.getForm().registerMouseListener(optionsGui); inGameLabel = new InGameLabel(this, 2); drawManager.addDrawable(inGameLabel); }
public void showOptionsGui() { this.closeActiveGui(); activeGui = optionsGui; optionsGui.setVisible(true); }
public void showInGameLable() { this.closeActiveGui(); activeGui = inGameLabel; inGameLabel.setVisible(true); }
public void closeActiveGui() { if (activeGui != null) activeGui.setVisible(false); activeGui = null; }
public GuiComponent(int id, Gui parent) { this.id = id; this.parent = parent; }
public GuiButton(int id, Gui parent) : base(id, parent) { font = new Font("Arial", 16, FontStyle.Italic); color = Color.Black; }
public GuiLabel(int ID, Gui parent) : base(ID, parent) { color = Color.Black; font = new Font("", 12); }