private void jitter_position(int i) { float [] [] jitter = Jitter.J8; float x = jitter [i] [0]; float y = jitter [i] [1]; double wh = (double)window.width / (double)window.height; AntiAlias.perspective(gl, window.width, window.height, 50.0, wh, 1.0, 15.0, x, y, 0.0, 0.0, 1.0); }
private void jitter_position(int i) { /* The focal point is at z = 5.0, so the gold teapot will stay in * focus. The amount of jitter is adjusted by the magnitude of the * `AntiAlias.perspective' jitter; in this example, 0.33. In this * example, the teapots are drawn eight times. See `Jitter'. */ float [] [] jitter = Jitter.J8; float x = 0.33f * jitter [i] [0]; float y = 0.33f * jitter [i] [1]; double wh = (double)window.width / (double)window.height; AntiAlias.perspective(gl, window.width, window.height, 45.0, wh, 1.0, 15.0, 0.0, 0.0, x, y, 5.0); }