/// <summary> /// Parse array from string and return range of darkness time of day of 6 months /// </summary> /// <param name="mass">array of days from string</param> /// <param name="day">what a day from string we parse</param> /// <param name="firstHalf">if true - first 6 months, if false - second 6 months</param> /// <returns></returns> public static List <DateTimeWD> GetMonthDaysFromString(string[] mass, int day, bool firstHalf) { List <DateTimeWD> temp = new List <DateTimeWD>(); for (int i = 1; i < mass.Length; i++) { try { var darknessTimes = mass[i].Split(';'); var endTime = new TimeShort(darknessTimes[0].Split(':')[0], darknessTimes[0].Split(':')[1]); var beginTime = new TimeShort(darknessTimes[1].Split(':')[0], darknessTimes[1].Split(':')[1]); var newDay = new DateTimeWD { DateTime = new System.DateTime(2017, firstHalf ? i : i + 6, day), BeginOfDarkness = beginTime, EndOfDarkness = endTime }; temp.Add(newDay); } catch { } } return(temp); }
public List <SensorRecord> GenerateDayData(DateTimeWD day) { List <SensorRecord> records = new List <SensorRecord>(); for (int i = 0; i < 24 * 60; i += 5) { var currentTime = new TimeSpan(0, i, 0); var ourTime = new TimeSpan(8, 5, 0); bool isLight = currentTime <new TimeSpan(day.Sunset.Hour, day.Sunset.Minute, 0) && currentTime> new TimeSpan(day.Sunrise.Hour, day.Sunrise.Minute, 0); HumanNeedLightGenerator gen = new HumanNeedLightGenerator(); if (gen.HumanNeedLight(currentTime) && !isLight) { records.Add(new SensorRecord { sensor = lampSwitchSensor, recordDateTime = new DateTime(day.DateTime.Year, day.DateTime.Month, day.DateTime.Day, currentTime.Hours, currentTime.Minutes, currentTime.Seconds), SensorData = "1" }); } else { records.Add(new SensorRecord { sensor = lampSwitchSensor, recordDateTime = new DateTime(day.DateTime.Year, day.DateTime.Month, day.DateTime.Day, currentTime.Hours, currentTime.Minutes, currentTime.Seconds), SensorData = "0" }); } } return(records); }
public int GetLuxValue(DateTimeWD dateTimeWD) { }