Пример #1
0
        //------------------------------------------------------------------------------
        public virtual void SetGameSessionByUuid()
        {
            ResponseGameSessionBool wrapper = new ResponseGameSessionBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-session/set/by-uuid";

            GameSession obj = new GameSession();

            string _game_area = util.GetParamValue(_context, "game_area");
            if(!String.IsNullOrEmpty(_game_area))
                obj.game_area = (string)_game_area;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _network_uuid = util.GetParamValue(_context, "network_uuid");
            if(!String.IsNullOrEmpty(_network_uuid))
                obj.network_uuid = (string)_network_uuid;

            string _profile_id = util.GetParamValue(_context, "profile_id");
            if(!String.IsNullOrEmpty(_profile_id))
                obj.profile_id = (string)_profile_id;

            string _game_level = util.GetParamValue(_context, "game_level");
            if(!String.IsNullOrEmpty(_game_level))
                obj.game_level = (string)_game_level;

            string _profile_network = util.GetParamValue(_context, "profile_network");
            if(!String.IsNullOrEmpty(_profile_network))
                obj.profile_network = (string)_profile_network;

            string _profile_device = util.GetParamValue(_context, "profile_device");
            if(!String.IsNullOrEmpty(_profile_device))
                obj.profile_device = (string)_profile_device;

            string _display_name = util.GetParamValue(_context, "display_name");
            if(!String.IsNullOrEmpty(_display_name))
                obj.display_name = (string)_display_name;

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _network_external_port = util.GetParamValue(_context, "network_external_port");
            if(!String.IsNullOrEmpty(_network_external_port))
                obj.network_external_port = Convert.ToInt32(_network_external_port);

            string _game_players_connected = util.GetParamValue(_context, "game_players_connected");
            if(!String.IsNullOrEmpty(_game_players_connected))
                obj.game_players_connected = Convert.ToInt32(_game_players_connected);

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _game_state = util.GetParamValue(_context, "game_state");
            if(!String.IsNullOrEmpty(_game_state))
                obj.game_state = (string)_game_state;

            string _hash = util.GetParamValue(_context, "hash");
            if(!String.IsNullOrEmpty(_hash))
                obj.hash = (string)_hash;

            string _description = util.GetParamValue(_context, "description");
            if(!String.IsNullOrEmpty(_description))
                obj.description = (string)_description;

            string _network_external_ip = util.GetParamValue(_context, "network_external_ip");
            if(!String.IsNullOrEmpty(_network_external_ip))
                obj.network_external_ip = (string)_network_external_ip;

            string _profile_username = util.GetParamValue(_context, "profile_username");
            if(!String.IsNullOrEmpty(_profile_username))
                obj.profile_username = (string)_profile_username;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _game_code = util.GetParamValue(_context, "game_code");
            if(!String.IsNullOrEmpty(_game_code))
                obj.game_code = (string)_game_code;

            string _game_player_z = util.GetParamValue(_context, "game_player_z");
            if(!String.IsNullOrEmpty(_game_player_z))
                obj.game_player_z = float.Parse(_game_player_z);

            string _game_player_x = util.GetParamValue(_context, "game_player_x");
            if(!String.IsNullOrEmpty(_game_player_x))
                obj.game_player_x = float.Parse(_game_player_x);

            string _game_player_y = util.GetParamValue(_context, "game_player_y");
            if(!String.IsNullOrEmpty(_game_player_y))
                obj.game_player_y = float.Parse(_game_player_y);

            string _network_port = util.GetParamValue(_context, "network_port");
            if(!String.IsNullOrEmpty(_network_port))
                obj.network_port = Convert.ToInt32(_network_port);

            string _game_players_allowed = util.GetParamValue(_context, "game_players_allowed");
            if(!String.IsNullOrEmpty(_game_players_allowed))
                obj.game_players_allowed = Convert.ToInt32(_game_players_allowed);

            string _name = util.GetParamValue(_context, "name");
            if(!String.IsNullOrEmpty(_name))
                obj.name = (string)_name;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _game_type = util.GetParamValue(_context, "game_type");
            if(!String.IsNullOrEmpty(_game_type))
                obj.game_type = (string)_game_type;

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            string _network_ip = util.GetParamValue(_context, "network_ip");
            if(!String.IsNullOrEmpty(_network_ip))
                obj.network_ip = (string)_network_ip;

            string _network_use_nat = util.GetParamValue(_context, "network_use_nat");
            if(!String.IsNullOrEmpty(_network_use_nat))
                obj.network_use_nat = Convert.ToBoolean(_network_use_nat);

            // get data
            wrapper.data = api.SetGameSessionByUuid(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }
Пример #2
0
        //------------------------------------------------------------------------------
        public virtual void DelGameSessionByUuid()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");

            ResponseGameSessionBool wrapper = new ResponseGameSessionBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-session/del/by-uuid";

            bool completed = api.DelGameSessionByUuid(

                _uuid
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }