Пример #1
0
        //------------------------------------------------------------------------------
        public virtual void DelGameLeaderboardByUuid()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");

            ResponseGameLeaderboardBool wrapper = new ResponseGameLeaderboardBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/del/by-uuid";

            bool completed = api.DelGameLeaderboardByUuid(

                _uuid
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
Пример #2
0
        //------------------------------------------------------------------------------
        public virtual void SetGameLeaderboardByUuidByProfileIdByGameIdByTimestamp()
        {
            ResponseGameLeaderboardBool wrapper = new ResponseGameLeaderboardBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/set/by-uuid/by-profile-id/by-game-id/by-timestamp";

            GameLeaderboard obj = new GameLeaderboard();

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _username = util.GetParamValue(_context, "username");
            if(!String.IsNullOrEmpty(_username))
                obj.username = (string)_username;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _timestamp = util.GetParamValue(_context, "timestamp");
            if(!String.IsNullOrEmpty(_timestamp))
                obj.timestamp = float.Parse(_timestamp);

            string _profile_id = util.GetParamValue(_context, "profile_id");
            if(!String.IsNullOrEmpty(_profile_id))
                obj.profile_id = (string)_profile_id;

            string _rank = util.GetParamValue(_context, "rank");
            if(!String.IsNullOrEmpty(_rank))
                obj.rank = Convert.ToInt32(_rank);

            string _rank_change = util.GetParamValue(_context, "rank_change");
            if(!String.IsNullOrEmpty(_rank_change))
                obj.rank_change = Convert.ToInt32(_rank_change);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _rank_total_count = util.GetParamValue(_context, "rank_total_count");
            if(!String.IsNullOrEmpty(_rank_total_count))
                obj.rank_total_count = Convert.ToInt32(_rank_total_count);

            string _absolute_value = util.GetParamValue(_context, "absolute_value");
            if(!String.IsNullOrEmpty(_absolute_value))
                obj.absolute_value = float.Parse(_absolute_value);

            string _data = util.GetParamValue(_context, "data");
            if(!String.IsNullOrEmpty(_data))
                obj.data = (string)_data;

            string _stat_value = util.GetParamValue(_context, "stat_value");
            if(!String.IsNullOrEmpty(_stat_value))
                obj.stat_value = float.Parse(_stat_value);

            string _network = util.GetParamValue(_context, "network");
            if(!String.IsNullOrEmpty(_network))
                obj.network = (string)_network;

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _level = util.GetParamValue(_context, "level");
            if(!String.IsNullOrEmpty(_level))
                obj.level = (string)_level;

            string _stat_value_formatted = util.GetParamValue(_context, "stat_value_formatted");
            if(!String.IsNullOrEmpty(_stat_value_formatted))
                obj.stat_value_formatted = (string)_stat_value_formatted;

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            // get data
            wrapper.data = api.SetGameLeaderboardByUuidByProfileIdByGameIdByTimestamp(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }
Пример #3
0
        //------------------------------------------------------------------------------
        public virtual void DelGameLeaderboardByCodeByGameIdByProfileIdByTimestamp()
        {
            string _code = (string)util.GetParamValue(_context, "code");
            string _game_id = (string)util.GetParamValue(_context, "game_id");
            string _profile_id = (string)util.GetParamValue(_context, "profile_id");
            float _timestamp = float.Parse(util.GetParamValue(_context, "timestamp"));

            ResponseGameLeaderboardBool wrapper = new ResponseGameLeaderboardBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/del/by-code/by-game-id/by-profile-id/by-timestamp";

            bool completed = api.DelGameLeaderboardByCodeByGameIdByProfileIdByTimestamp(

                _code
                , _game_id
                , _profile_id
                , _timestamp
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }