public async Task <IActionResult> Login(string input_login, string input_password) { if (ModelState.IsValid) { gameModel.gameModel model = new gameModel.gameModel(); var current_user = await model.Users.FirstOrDefaultAsync(u => u.Login == input_login); bool isFound = (current_user != null); if (isFound) { if (current_user.PasswordHash == getHashSha256(input_password)) { var claims = new List <Claim> { new Claim(ClaimsIdentity.DefaultNameClaimType, current_user.Login) }; ClaimsIdentity id = new ClaimsIdentity(claims, "ApplicationCookie", ClaimsIdentity.DefaultNameClaimType, ClaimsIdentity.DefaultRoleClaimType); // setting auth cookies await HttpContext.SignInAsync(CookieAuthenticationDefaults.AuthenticationScheme, new ClaimsPrincipal(id)); return(RedirectToAction("Index", "characters")); } } } ModelState.AddModelError("Error", "Login or password are incorrect. Please try again."); return(View("Login")); }
public CharactersController() { var query1 = _httpContextAccessor.HttpContext.User.Claims.FirstOrDefault(); string login = query1.Value; _currentUser = _context.Users.FirstOrDefault(u => u.Login == login); _context = new gameModel.gameModel(); }
public GameController() { _context = new gameModel.gameModel(); string login = _httpContextAccessor.HttpContext.User.Claims.FirstOrDefault().Value; _currentUser = _context.Users.FirstOrDefault(u => u.Login == login); ForestMonsterQuery = _context.Monsters.Where(m => m.InForest == true); TownMonsterQuery = _context.Monsters.Where(m => m.InTown == true); MeadowMonsterQuery = _context.Monsters.Where(m => m.InMeadow == true); DesertMonsterQuery = _context.Monsters.Where(m => m.InDesert == true); MountainMonsterQuery = _context.Monsters.Where(m=> false); }
public HomeController() { _context = new gameModel.gameModel(); }