Пример #1
0
 static public void DrawElements(ref Element[] elements)
 {
     for (int i = 0; i < elements.Length;)
     {
         if (StateElementDraw.DrawElement(elements[i]))
         {
             ArrayRemove <Element>(ref elements, i);
         }
         else
         {
             ++i;
         }
     }
 }
Пример #2
0
        public void RemoveState(int index)
        {
            StateElementDraw.ArrayRemove(ref states, index);

            if (elements == null)
            {
                return;
            }

            for (int i = elements.Count - 1; i >= 0; i--)
            {
                elements[i].RemoveState(index);
            }
        }
Пример #3
0
        private void OnDrawElement(StateRoot target)
        {
            EditorGUI.indentLevel++;
            EditorGUILayout.BeginVertical("box");
            m_ShowElement = EditorGUILayout.Foldout(m_ShowElement, "元素");
            if (m_ShowElement)
            {
                EditorGUI.indentLevel++;
                if (target.elements != null)
                {
                    for (int i = 0; i < target.elements.Count;)
                    {
                        if (StateElementDraw.DrawElement(target.elements[i]))
                        {
                            RegisterUndo();
                            target.RemoveElement(target.elements[i]);
                        }
                        else
                        {
                            ++i;
                        }
                    }
                }

                //增加按钮
                int idx = StateElementDraw.DrawType();
                if (idx != -1)
                {
                    RegisterUndo();
                    target.AddElement((Type)idx);
                }
                EditorGUI.indentLevel--;
            }
            EditorGUI.indentLevel--;

            EditorGUILayout.EndVertical();
            EditorGUILayout.Space();
        }
Пример #4
0
 public void RemoveState(int index)
 {
     StateElementDraw.ArrayRemove(ref stateData, index);
 }