Пример #1
0
        public static void Init()
        {
#if UNITY_ANDROID
            ResLoad.Set(new AndroidResLoad());
#elif UNITY_EDITOR
            ResLoad.Set(new EditorResLoad());
#endif
            //初始化热更模块
            InitHotModule();
#if COM_DEBUG
            //开启调试端口
            appdomain.DebugService.StartDebugService(56000);
#endif
        }
Пример #2
0
        static public void InitHotModule()
        {
            if (null != appdomain)
            {
                return;
            }
            appdomain = new AppDomain();
            //跨域继承注册
            appdomain.RegisterCrossBindingAdaptor(new CoroutineAdapter());
            //获取全部绑定类型
            {
                var clrType = System.Type.GetType("ILRuntime.Runtime.Generated.CLRBindings");
                if (null != clrType)
                {
                    clrType.GetMethod("Initialize").Invoke(null, new object[] { appdomain });
                }
            }

            #region 加载DLL
            try
            {
                //using (var fs = ResLoad.GetStream("DyncDll.dll"))

                using (var fs = ResLoad.GetStream("Hotfix/Hotfix.dll"))
                {
#if USE_PDB
                    using (var p = ResLoad.GetStream("DyncDll.pdb"))
                    {
                        appdomain.LoadAssembly(fs, p, new Mono.Cecil.Pdb.PdbReaderProvider());
                    }
#else
                    appdomain.LoadAssembly(fs);
#endif
                }
            }
            catch (System.Exception ex)
            {
                UnityEngine.Debug.LogException(ex);
            }
            #endregion

            RegDelegate(appdomain);
            Help.Init();
        }