public void stopAll() { RFTweenerTask t = firstNode; while (t != null) { t.stop(); t = t.next; } }
public void stopTask(RFTweenerTask animationTask) { RFTweenerTask t = firstNode; while (t != null) { if (t == animationTask) { animationTask.stop(); } t = t.next; } }
private void tick(float now) { if (this.paused) { return; } RFTweenerTask t = firstNode; RFTweenerTask n; while (t != null) { n = t.next; if (t.state == NodeActiveState.ToDoDelete) { if (t.prev != null) { t.prev.next = t.next; } else { firstNode = t.next; } if (t.next != null) { t.next.prev = t.prev; } else { lastNode = t.prev; } t.prev = null; t.next = null; } else { t.tick(now); } t = n; } }
public bool addTask(RFTweenerTask t, float delay = -1, EaseAction ease = null) { if (lastNode != null) { lastNode.next = t; t.prev = lastNode; lastNode = t; } else { firstNode = lastNode = t; } if (delay > 0) { t.delay = delay; } if (ease != null) { t.ease = ease; } t.reset(); return(true); }
public static void AddTween(this GameObject self, RFTweenerTask task) { TweenTaskMotor motor = self.GetOrAddComponent <TweenTaskMotor>(); motor.addTask(task); }