private void Awake() { shipController = ship.GetComponent <ShipController>(); }
private void Awake() { sc = GetComponent <ShipController>(); lr = GetComponent <LineRenderer>(); }
private void Awake() { m_Ship = ship.GetComponent <ShipController>(); m_Material = GetComponent <Renderer>().material; m_OriginalStartColor = GetComponent <Renderer>().material.GetColor("_TintColor"); }
private void Awake() { m_Ship = ship.GetComponent <ShipController>(); m_AudioM = AudioManager.GetInstance(); DamageSituation = "normal"; }
private void Awake() { m_Ship = GetComponent <ShipController>(); }