Пример #1
0
 public static Offset <AllHPNotify> CreateAllHPNotify(FlatBufferBuilder builder,
                                                      int sublevel                 = 0,
                                                      VectorOffset HpsOffset       = default(VectorOffset),
                                                      VectorOffset enemiesHpOffset = default(VectorOffset))
 {
     builder.StartObject(3);
     AllHPNotify.AddEnemiesHp(builder, enemiesHpOffset);
     AllHPNotify.AddHps(builder, HpsOffset);
     AllHPNotify.AddSublevel(builder, sublevel);
     return(AllHPNotify.EndAllHPNotify(builder));
 }
Пример #2
0
 public static AllHPNotify GetRootAsAllHPNotify(ByteBuffer _bb, AllHPNotify obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }