Пример #1
0
        public static void SendRemove(Player p, BlockDefinition def)
        {
            p.Send(Packet.MakeRemoveBlockDefinition(def.BlockID));
            if (!p.Supports(CpeExt.BlockPermissions))
            {
                return;
            }

            p.Send(Packet.MakeSetBlockPermission(
                       (Block)def.BlockID, false, false));
        }
Пример #2
0
 internal static void SendNowRemoveOldBlocks(Player p, World oldWorld)
 {
     BlockDefinition[] defs = oldWorld.BlockDefs;
     for (int i = (int)Block.Air + 1; i < defs.Length; i++)
     {
         BlockDefinition def = defs[i];
         if (def == null || def == GlobalDefs[i])
         {
             continue;
         }
         p.SendNow(Packet.MakeRemoveBlockDefinition((byte)i));
     }
 }