Пример #1
0
        public override void PreRender()
        {
            Frame3f f = SceneFrameF();

            circleGO.SetLocalFrame(f);

            circleGO.SetRadius(RadiusF());
            circleGO.SetColor(ColorF());
            circleGO.SetLineWidth(LineWidth.WorldValuef);
        }
Пример #2
0
        public static fCircleGameObject CreateCircleGO(string sName, float fRadius, Colorf color, float fLineWidth)
        {
            GameObject go = new GameObject(sName);
            CurveRendererImplementation curveRen = CurveRendererSource.Build();

            curveRen.initialize(go, new Colorf(Colorf.Black, 0.75f));
            fCircleGameObject fgo = new fCircleGameObject(go, curveRen);

            fgo.SetColor(color);
            fgo.SetLineWidth(fLineWidth);
            fgo.SetSteps(32);
            fgo.SetRadius(fRadius);
            return(fgo);
        }