Пример #1
0
        // Serialization of simple elements, that doesn't use caching
        private void SerializeInternal(T[] valueToSerialize, Action arraySerializeAction)
        {
            // Case: null value
            if (valueToSerialize == null)
            {
                SerializerStorage.WriteStorageFormat(new NullArray());
                return;
            }

            // Case: empty Array
            if (valueToSerialize.Length == 0)
            {
                SerializerStorage.WriteStorageFormat(new EmptyArray());
                return;
            }

            // Case: normal Array with Id
            SerializerStorage.WriteStorageFormat(new NormalArray());

            // Store array size
            Int32Serializer intSerializer = new Int32Serializer(SerializerStorage);

            intSerializer.Serialize(valueToSerialize.Length);

            // Serialization of array elements
            arraySerializeAction();
        }
Пример #2
0
        // Serialization of simple elements, that doesn't use caching
        public void Serialize(T[] valueToSerialize)
        {
            // Case: null value
            if (valueToSerialize == null)
            {
                SerializerStorage.WriteStorageFormat(new NullArray());
                return;
            }

            // Case: empty Array
            if (valueToSerialize.Length == 0)
            {
                SerializerStorage.WriteStorageFormat(new EmptyArray());
                return;
            }

            // Case: normal Array with Id
            SerializerStorage.WriteStorageFormat(new NormalArray());

            // Store array size
            Int32Serializer intSerializer = new Int32Serializer(SerializerStorage);

            intSerializer.Serialize(valueToSerialize.Length);

            // Serialization of array elements
            for (int pos = 0; pos < valueToSerialize.Length; pos++)
            {
                m_ElemSerializationAction(valueToSerialize[pos]);
            }
        }
Пример #3
0
        // Serialization
        public void Serialize(string valueToSerialize)
        {
            // Case: null value
            if (valueToSerialize == null)
            {
                SerializerStorage.WriteStorageFormat(new NullString());
                return;
            }

            // Case: empty string
            if (valueToSerialize == String.Empty)
            {
                SerializerStorage.WriteStorageFormat(new EmptyString());
                return;
            }

            // Int32 Serializer
            Int32Serializer int32Serializer = new Int32Serializer(SerializerStorage);

            // If caching has been activated
            if (SerializerStorage.UseValCaching)
            {
                // Regular string - we should obtain string Id from cache
                bool shouldStoreFullData = ObjectCache.GetObjectIdForValueTypeField(valueToSerialize, this);

                // If we should store full data
                if (shouldStoreFullData)
                {
                    // Case: normal string with Id
                    SerializerStorage.WriteStorageFormat(new NormalString());

                    // Store Id of string
                    int32Serializer.Serialize(this.ObjectId);

                    // Encode string to utf-8
                    byte[] stringData = Encoding.UTF8.GetBytes(valueToSerialize);

                    // Store string length
                    int32Serializer.Serialize(stringData.Length);

                    // Store string data
                    SerializerStorage.WritePackedData(stringData);
                }
                else
                {
                    // Case: cached string
                    SerializerStorage.WriteStorageFormat(new CachedString());

                    // Store Id of string
                    int32Serializer.Serialize(this.ObjectId);
                }
            }
            else
            {
                // Store value without caching
                SerializerStorage.WriteStorageFormat(new NormalString());

                // Encode string to utf-8
                byte[] stringData = Encoding.UTF8.GetBytes(valueToSerialize);

                // Store string length
                int32Serializer.Serialize(stringData.Length);

                // Store string data
                SerializerStorage.WritePackedData(stringData);
            }
        }