public override Vector2 GetScreenPosition() { if (DpnUICamera.instance != null) { return(DpnUICamera.instance.centerCamera.WorldToScreenPoint(transform.position)); } else { return(DpnCameraRig.WorldToScreenPoint(transform.position)); } }
/// <summary> /// invoked by Unity Engine /// disable this camera. /// </summary> public override void OnDisable() { IntPtr tempPtr = Marshal.StringToHGlobalAnsi("OnDisable"); Composer.DpnuSetIntValue(tempPtr, 1); base.OnDisable(); if (_instance == this) { _instance = null; } }
private void OnDestroy() { instance = null; }
private void Awake() { instance = this; }
public Vector2 GetScreenPosition() { return(DpnCameraRig.WorldToScreenPoint(transform.position)); }
void InitPeripheral() { if (!CameraRigInit) { #if UNITY_5_3_OR_NEWER || UNITY_5 VRsupport = UnityEngine.VR.VRSettings.enabled; #else VRsupport = false; #endif } CameraRigInit = true; if (!Init()) { return; } base.OnEnable(); if (_instance != this && _instance != null) { Debug.LogWarning("There is another active DpnCameraRig in a scene, set it unactive"); _instance.gameObject.SetActive(false); } _instance = this; _UpdateCam(DpnManager.DeviceInfo.fov_y , DpnManager.DeviceInfo.fov_x / (float)DpnManager.DeviceInfo.fov_y); if (DpnManager.DPVRPointer) { DpnPointerPhysicsRaycaster raycaster = _center_transform.gameObject.AddComponent <DpnPointerPhysicsRaycaster>(); raycaster.raycastMode = DpnBasePointerRaycaster.RaycastMode.Direct; raycaster.enabled = true; Transform Pointer = Instantiate(reticlePointer); Pointer.SetParent(raycaster.transform); Pointer.transform.localPosition = new Vector3(0.0f, 0.0f, 2.0f); Pointer.gameObject.SetActive(true); _nonePointer = Pointer.gameObject; _noneRaycaster = raycaster; } _hmdPeripheral = this; _hmdPeripheral.EnableInternalObjects(false); switch (DpnManager.peripheral) { case DPVRPeripheral.Polaris: { Transform Peripheral = Instantiate(Polaris); Peripheral.parent = this.transform; _defaultPeripheral = Peripheral.GetComponent <DpnMultiControllerPeripheralPolaris>(); _defaultPeripheral.EnableInternalObjects(false); break; } case DPVRPeripheral.Nolo: { Transform Peripheral = Instantiate(Nolo); Peripheral.parent = this.transform; Transform boundary = Instantiate(Boundary); boundary.parent = this.transform; _defaultPeripheral = Peripheral.GetComponent <DpnMultiControllerPeripheralNolo>(); _defaultPeripheral.EnableInternalObjects(false); break; } case DPVRPeripheral.Flip: { Transform Peripheral = Instantiate(Flip); Peripheral.parent = this.transform; Peripheral.localPosition = Vector3.zero; Transform controller_right = Peripheral.Find("controller(right)"); if (controller_right == null) { break; } _defaultPeripheral = controller_right.GetComponent <DpnDaydreamController>(); _defaultPeripheral.EnableInternalObjects(false); break; } case DPVRPeripheral.None: { _defaultPeripheral = _hmdPeripheral; break; } default: break; } SetPeripheral(_defaultPeripheral); }