Пример #1
0
        // 开始监控一个门
        public void BeginMonitor(DoorItem door)
        {
            lock (_syncRoot)
            {
                // 检查以前这个门是否已经有监控消息
                var message = _messages.Find((m) =>
                {
                    if (m.Door == door)
                    {
                        return(true);
                    }
                    return(false);
                });

                if (message != null)
                {
                    App.CurrentApp.Speak("补做遗留提交");
                    WpfClientInfo.WriteInfoLog($"对门 {message.Door.Name} 补做一次 submit (1)");

                    _func_submit?.Invoke(message.Door, false);
                    message.StartTime      = DateTime.Now; // 重新开始
                    message.HeartbeatTicks = RfidManager.LockHeartbeat;
                }
                else
                {
                    message = new MonitorMessage
                    {
                        Door           = door,
                        StartTime      = DateTime.Now,
                        HeartbeatTicks = RfidManager.LockHeartbeat
                    };
                    _messages.Add(message);
                }
            }
        }
Пример #2
0
        private void Border_ContextMenuOpening(object sender, ContextMenuEventArgs e)
        {
            var      border = (Border)sender;
            DoorItem door   = border.DataContext as DoorItem;

            ContextMenuOpen111?.Invoke(sender, new DoorContextMenuArgs
            {
                OriginArgs = e,
                Door       = door
            });
        }
Пример #3
0
        private void All_Click(object sender, MouseButtonEventArgs e)
        {
            TextBlock button = (TextBlock)sender;
            DoorItem  door   = button.DataContext as DoorItem;

            OpenDoor?.Invoke(sender, new OpenDoorEventArgs
            {
                ButtonName = "count",
                Door       = button.DataContext as DoorItem
            });

            e.Handled = true;
        }
Пример #4
0
        public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
        {
            DoorItem door  = (values[0] as DoorItem);
            string   state = values[1] as string;

            /*
             * if (state == "open")
             *  return new SolidColorBrush(OpenColor);
             *
             * return new SolidColorBrush(CloseColor);
             */
            /*
             * if (state == "open")
             *  return new SolidColorBrush(door.OpenBrush);
             *
             * return new SolidColorBrush(door.CloseBrush);
             */
            Brush brush = null;

            if (state == "open")
            {
                brush = door.OpenBrush;
            }
            else
            {
                brush = door.CloseBrush;
            }

            /*
             * if (brush is ImageBrush)
             * {
             *  var imageBrush = brush as ImageBrush;
             *  return new ImageBrush(imageBrush.ImageSource.Clone());
             * }
             */

            return(brush);

            /*
             * BrushConverter convertor = new BrushConverter();
             *
             * Brush brush = null;
             * if (state == "open")
             *  brush = (Brush)convertor.ConvertFromString(door.OpenColor);
             * else
             *  brush = (Brush)convertor.ConvertFromString(door.CloseColor);
             * brush.Freeze();
             * return brush;
             */
        }
Пример #5
0
        private void TextBlock_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            TextBlock textblock = (TextBlock)sender;
            DoorItem  door      = textblock.DataContext as DoorItem;

            OpenDoor?.Invoke(sender, new OpenDoorEventArgs
            {
                ButtonName = textblock.Name,
                Door       = textblock.DataContext as DoorItem
            });

            e.Handled = true;

            /*
             * Button button = textblock.TemplatedParent as Button;
             * DoorItem door = button.DataContext as DoorItem;
             */
        }
Пример #6
0
        // 把不再需要监控的消息移走
        public void RemoveMessages(DoorItem door)
        {
            lock (_syncRoot)
            {
                List <MonitorMessage> delete_messages = new List <MonitorMessage>();
                foreach (var message in _messages)
                {
                    if (message.Door == door)
                    {
                        delete_messages.Add(message);
                    }
                }

                foreach (var message in delete_messages)
                {
                    _messages.Remove(message);
                }
            }
        }
Пример #7
0
        // 根据一个 door 元素定义,创建一个 Button 控件
        Button CreateDoorControl(XmlElement door,
                                 DoorItem door_item)
        {
            string door_name = door.GetAttribute("name");

            Button button = new Button
            {
                // Name = $"button_{column}_{row}",
            };

            var template = this.Resources["ButtonTemplate"];

            // button.Children.Add(block);
            button.SetValue(Button.TemplateProperty, template);

            // button.SetValue(Grid.RowProperty, row);
            button.SetValue(Grid.ColumnProperty, 0);
            button.Click += Button_Click;

            button.DataContext = door_item;

            // this.canvas.Children.Add(button);
            return(button);
        }
Пример #8
0
        // 将指定门的暂存的信息保存为 Action。但并不立即提交
        public async static Task SaveDoorActions(DoorItem door, bool clearOperator)
        {
            var result = await ShelfData.SaveActions((entity) =>
            {
                var results = DoorItem.FindDoors(ShelfData.Doors, entity.ReaderName, entity.Antenna);
                // TODO: 如果遇到 results.Count > 1 是否抛出异常?
                if (results.Count > 1)
                {
                    WpfClientInfo.WriteErrorLog($"读卡器名 '{entity.ReaderName}' 天线编号 {entity.Antenna} 匹配上 {results.Count} 个门");
                    throw new Exception($"读卡器名 '{entity.ReaderName}' 天线编号 {entity.Antenna} 匹配上 {results.Count} 个门。请检查 shelf.xml 并修正配置此错误,确保只匹配一个门");
                }

                if (results.IndexOf(door) != -1)
                {
                    return(door.Operator);
                    // return GetOperator(entity);
                }
                return(null);
            });

            if (result.Value == -1)
            {
                SetGlobalError("save_actions", $"SaveDoorActions() 出错: {result.ErrorInfo}");
                PageShelf.TrySetMessage(null, $"SaveDoorActions() 出错: {result.ErrorInfo}。这是一个严重错误,请管理员及时介入处理");
            }
            else
            {
                SetGlobalError("save_actions", null);
            }

            // 2019/12/21
            if (clearOperator == true && door.State == "close")
            {
                door.Operator = null; // 清掉门上的操作者名字
            }
        }
Пример #9
0
        public void InitializeButtons(XmlDocument cfg_dom,
                                      List <DoorItem> door_items)
        {
            // 2019/12/22
            this.canvas.Children.Clear();

            // testing
            // door_items = new List<DoorItem>();

            XmlElement root = cfg_dom.DocumentElement;

            CheckAttributes(root, two_attrs);

            double canvas_width  = GetDouble(root, "width", 0);
            double canvas_height = GetDouble(root, "height", 0);

            var doors = cfg_dom.DocumentElement.SelectNodes("//door");

            bool undefined = false;
            int  index     = 0;

            foreach (XmlElement door in doors)
            {
                CheckAttributes(door, all_attrs);

                GroupPosition gp = GetPosition(door);

                if (gp.Left == -1 || gp.Top == -1 || gp.Width == -1 || gp.Height == -1)
                {
                    undefined = true;
                }

                DoorItem door_item = null;
                if (index < door_items.Count)
                {
                    door_item = door_items[index++];
                }

                var button = CreateDoorControl(door, door_item);
                button.Tag = gp;

                if (door_item != null)
                {
                    door_item.BorderBrush = gp.BorderBrush;
                    // if (gp.OpenBrush is SolidColorBrush)
                    door_item.OpenBrush = gp.OpenBrush;        // (gp.OpenBrush as SolidColorBrush).Color;
                                                               // if (gp.CloseBrush is SolidColorBrush)
                    door_item.CloseBrush      = gp.CloseBrush; // (gp.CloseBrush as SolidColorBrush).Color;
                    door_item.BorderThickness = gp.BorderThickness;
                    door_item.CornerRadius    = gp.CornerRadius;
                    door_item.Foreground      = gp.Foreground;
                    door_item.ErrorForeground = gp.ErrorForeground;
                }

                this.canvas.Children.Add(button);
            }

            // 对 -1 进行调整
            if (undefined)
            {
                double x = 0;
                double y = 0;
                foreach (Button button in this.canvas.Children)
                {
                    GroupPosition gp = button.Tag as GroupPosition;
                    if (gp.Left == -1)
                    {
                        gp.Left   = 0;
                        gp.Top    = y;
                        gp.Width  = 20;
                        gp.Height = 10;

                        y += 10;
                    }
                }
                canvas_width  = 20;
                canvas_height = y;
            }

            // 变换为比率
            foreach (Button button in this.canvas.Children)
            {
                GroupPosition gp = button.Tag as GroupPosition;
                gp.Left           /= canvas_width;
                gp.Top            /= canvas_height;
                gp.Width          /= canvas_width;
                gp.Height         /= canvas_height;
                gp.Padding         = Divide(gp.Padding, canvas_width, canvas_height);
                gp.Margin          = Divide(gp.Margin, canvas_width, canvas_height);
                gp.BorderThickness = Divide(gp.BorderThickness, canvas_width, canvas_height);
                gp.CornerRadius    = Divide(gp.CornerRadius, canvas_width, canvas_height);
            }

            // 记忆
            _canvas_width  = canvas_width;
            _canvas_height = canvas_height;

            InitialSize();

            SetBackgroundImage();
        }
Пример #10
0
        static double _delay  = 0.02; // 下一个门启动动画的延迟时间(秒)

        public void AnimateDoors()
        {
            double start = 0;

            App.Invoke(new Action(() =>
            {
                // 遍历 Grid 对象
                foreach (Button button in this.canvas.Children)
                {
                    if (button == null)
                    {
                        continue;
                    }

                    {
                        if (button == null)
                        {
                            continue;
                        }
                        var door = button.DataContext as DoorItem;
                        if (door.State == "open")
                        {
                            continue;
                        }

                        var borders = GetChildOfType <Border>(button);
                        var border  = borders[borders.Count - 1];

                        // https://docs.microsoft.com/en-us/dotnet/framework/wpf/graphics-multimedia/how-to-animate-color-by-using-key-frames
                        ColorAnimationUsingKeyFrames colorAnimation
                            = new ColorAnimationUsingKeyFrames();
                        colorAnimation.Duration = TimeSpan.FromSeconds(start + _length);

                        Color oldColor = Colors.Black;
                        if (door.CloseBrush is SolidColorBrush)
                        {
                            oldColor = DoorItem.FromColor((door.CloseBrush as SolidColorBrush).Color, 255);  // door.CloseBrush;
                        }
                        Color brightColor = Colors.White;
                        if (door.OpenBrush is SolidColorBrush)
                        {
                            brightColor = DoorItem.FromColor((door.OpenBrush as SolidColorBrush).Color, 255);  // door.CloseBrush;
                        }
                        colorAnimation.KeyFrames.Add(
                            new LinearColorKeyFrame(
                                brightColor,                                              // Colors.DarkOrange, // Target value (KeyValue)
                                KeyTime.FromTimeSpan(TimeSpan.FromSeconds(start + _top))) // KeyTime
                            );

                        colorAnimation.KeyFrames.Add(
                            new LinearColorKeyFrame(
                                oldColor,                                                    // Target value (KeyValue)
                                KeyTime.FromTimeSpan(TimeSpan.FromSeconds(start + _length))) // KeyTime
                            );
                        //Binding save = BindingOperations.GetBinding(border, Border.BackgroundProperty);

                        // 2020/7/12
                        // SolidColorBrush temp = border.Background as SolidColorBrush;
                        //if (border.Background != null)
                        //    border.Background = border.Background.CloneCurrentValue();  // new SolidColorBrush(temp != null ? temp.Color : Colors.Black);
                        border.Background = new SolidColorBrush(oldColor);

                        colorAnimation.FillBehavior = FillBehavior.Stop;
                        colorAnimation.Completed   += (s, e) =>
                        {
                            border.Background = null;
                            // border.Background.BeginAnimation(SolidColorBrush.ColorProperty, null);
                            // border.Background = new SolidColorBrush(Colors.Red);
                            // BindingOperations.SetBinding(border, Border.BackgroundProperty, save);
                        };
                        border.Background.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation);
                        start += _delay;
                    }
                }
            }));
        }