/// <summary> /// 网络事件处理 /// </summary> public void OnNetworkClient(long conn_idx, ushort header, ByteArray data) { ClientSession session = ClientSessionManager.Instance.GetSession(conn_idx); if (session != null) { ///1.判断cd if (!session.CheckCooldown(header)) { //Log.Debug("协议cd不够:" + header); return; } ///2.消息解密 if (GlobalID.ENABLE_PACKET_ENCRYPT) { //id有效性校验 uint packet_idx = data.ReadUInt(); packet_idx = PacketEncrypt.DecrpytPacketIndex(packet_idx, PacketEncrypt.Encrypt_Key); if (packet_idx < session.last_packet_idx) { Log.Warning("协议索引校验失败conn_idx:" + conn_idx + " header:" + header); ClientSessionManager.Instance.KickoutSession(conn_idx); return; } session.last_packet_idx = packet_idx; //验证数据的有效性:防止被修改 ushort send_verify_data = data.ReadUShort(); ushort verify_data = PacketEncrypt.CalcPacketDataVerify(data.Buffer, 6, data.Available, packet_idx, PacketEncrypt.Encrypt_Key); if (send_verify_data != verify_data) { Log.Warning("数据有效性校验失败conn_idx:" + conn_idx + " header:" + header); ClientSessionManager.Instance.KickoutSession(conn_idx); return; } } ///3.是否转发消息 if (header >= ProtocolID.MSG_BASE_C2SS && header < ProtocolID.MSG_BASE_C2SS + ProtocolID.MSG_APPLAYER_PER_INTERVAL) { HandleProxyMsgToSS(session, header, data); } else if (header >= ProtocolID.MSG_BASE_C2WS && header < ProtocolID.MSG_BASE_C2WS + ProtocolID.MSG_APPLAYER_PER_INTERVAL) { HandleProxyMsgToWS(session, header, data); } else if (header >= ProtocolID.MSG_BASE_C2FS && header < ProtocolID.MSG_BASE_C2FS + ProtocolID.MSG_APPLAYER_PER_INTERVAL) { HandleProxyMsgToFS(session, header, data); } else { PacketBase packet = PacketPools.Get(header); packet.Read(data); MsgProcFunction fun; if (m_msg_proc.TryGetValue(packet.header, out fun)) { try { fun(session, packet); } catch (Exception e) { Log.Exception(e); } } else { Log.Warning("未注册消息处理函数id:" + header); } PacketPools.Recover(packet); } } else { PacketBase packet = PacketPools.Get(header); packet.Read(data); switch (packet.header) { case c2gs.msg.ENCRYPT: OnClientEncrypt(conn_idx, packet); break; default: //没有session,又不是握手协议,说明发错协议了,直接踢掉 ClientSessionManager.Instance.KickoutSession(conn_idx); break; } PacketPools.Recover(packet); } }
/// <summary> /// 加速检测 /// </summary> private void OnSpeedCheck(ClientSession session, PacketBase packet) { c2gs.SpeedCheck msg = packet as c2gs.SpeedCheck; session.speed_checker.OnRecvTrapMsg(msg.check_sn); }