public void onTransformed(TransformPieceModel m) { addGenericHistory(m.pieceId, m.activatingPieceId); }
public void onTransformed(TransformPieceModel transformed) { var piece = pieces.Piece(transformed.pieceId); if(piece == null) return; var view = piece.pieceView; animationQueue.Add( new PieceView.UpdateTextAnim() { text = view.attackText, textGO = view.attackGO, current = view.piece.attack, original = view.piece.baseAttack, change = -1, animFinished = pieceTextAnimFinished, piece = view.piece } ); animationQueue.Add( new PieceView.UpdateTextAnim() { text = view.healthText, textGO = view.healthGO, current = view.piece.health, original = view.piece.baseHealth, change = -1, animFinished = pieceTextAnimFinished, piece = view.piece } ); animationQueue.Add( new PieceView.UpdateHpBarAnim() { piece = view } ); }