Пример #1
0
 /// <summary>
 /// Converts a <b>Point</b> to a <see cref="System.Drawing.PointF">PointF</see>.
 /// </summary>
 /// <param name="point">The <b>Point</b> to convert.</param>
 /// <returns>A <see cref="System.Drawing.PointF">PointF</see> with the same values x and y values as <i>point</i>.</returns>
 public static PointF PointToPointF(Point point)
 {
     return(new PointF((float)point.getX(), (float)point.getY()));
 }
Пример #2
0
        /// <summary>
        /// Converts a <b>Geometry</b> object to its representation as a <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see>.
        /// </summary>
        /// <param name="geometry">The <b>Geometry</b> object.</param>
        /// <returns>The <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see> representation of the supplied <b>Geometry</b>.</returns>
        /// <exception cref="ArgumentNullException"><i>geometry</i> is a null reference (Nothing in Visual Basic).</exception>
        /// <exception cref="InvalidOperationException"><i>geometry</i> cannot be converted to a <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see>.</exception>
        public static GraphicsPath GeometryToGraphicsPath(Geometry geometry)
        {
            if (geometry == null)
            {
                throw new ArgumentNullException("geometry");
            }

            GraphicsPath path = new GraphicsPath();

            if (geometry is GeometryCollection)
            {
                GeometryCollection geometries = (GeometryCollection)geometry;

                for (int i = 0; i < geometries.getNumGeometries(); i++)
                {
                    path.AddPath(GeometryToGraphicsPath(geometries.getGeometryN(i)), false);
                }
            }
            else if (geometry is Point)
            {
                Point point = (Point)geometry;

                path.AddRectangle(new RectangleF((float)point.getX() - .5f, (float)point.getY() - .5f, 1, 1));
            }
            else if (geometry is Polygon)
            {
                Polygon polygon = (Polygon)geometry;
                path.AddPath(GeometryToGraphicsPath(polygon.getExteriorRing()), true);

                for (int i = 0; i < polygon.getNumInteriorRing(); i++)
                {
                    path.AddPath(GeometryToGraphicsPath(polygon.getInteriorRingN(i)), false);
                }
            }
            else if (geometry is LinearRing)
            {
                Coordinate[] coords = geometry.getCoordinates();
                PointF[]     points = new PointF[coords.Length];

                for (int i = 0; i < points.Length; i++)
                {
                    PointF point = new PointF((float)coords[i].x, (float)coords[i].y);
                    points[i] = point;
                }
                path.AddPolygon(points);
            }
            else if (geometry is LineString)
            {
                Coordinate[] coords = geometry.getCoordinates();
                PointF[]     points = new PointF[coords.Length];

                for (int i = 0; i < points.Length; i++)
                {
                    PointF point = new PointF((float)coords[i].x, (float)coords[i].y);
                    points[i] = point;
                }
                path.AddLines(points);
            }
            else
            {
                throw new InvalidOperationException("Cannot convert this to a GDI Graphics path");
            }

            Debug.Assert(path != null, "Should not return null.");

            return(path);
        }
Пример #3
0
        /// <summary>
        /// Converts a <b>Geometry</b> object to its projected representation as a <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see>.
        /// </summary>
        /// <param name="geometry">The <b>Geometry</b> object.</param>
        /// <param name="projection">The projection to use.</param>
        /// <returns>The <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see> representation of the supplied <b>Geometry</b>.</returns>
        /// <exception cref="ArgumentNullException"><i>geometry</i> is a null reference (Nothing in Visual Basic).</exception>
        /// <exception cref="InvalidOperationException"><i>geometry</i> cannot be converted to a <see cref="System.Drawing.Drawing2D.GraphicsPath">GraphicsPath</see>.</exception>
        public static GraphicsPath ProjectGeometryToGraphicsPath(Geometry geometry, ICoordinateTransformation projection)
        {
            if (geometry == null)
            {
                throw new ArgumentNullException("geometry");
            }

            GraphicsPath path = new GraphicsPath();

            if (geometry is GeometryCollection)
            {
                GeometryCollection geometries = (GeometryCollection)geometry;

                for (int i = 0; i < geometries.getNumGeometries(); i++)
                {
                    path.AddPath(GeometryHelper.ProjectGeometryToGraphicsPath(geometries.getGeometryN(i), projection), false);
                }
            }
            else if (geometry is Point)
            {
                Point  point  = (Point)geometry;
                PointF point2 = new PointF((float)point.getX(), (float)point.getY());

                if (projection != null)
                {
                    point2 = ProjectionHelper.Project(point2, projection);
                }

                float x = point2.X;
                float y = point2.Y;

                //HACK: need to determine this 15,000 number
                path.AddRectangle(new RectangleF(x, y, 15000, 15000));
            }
            else if (geometry is Polygon)
            {
                Polygon polygon = (Polygon)geometry;
                path.AddPath(GeometryHelper.ProjectGeometryToGraphicsPath(polygon.getExteriorRing(), projection), true);

                for (int i = 0; i < polygon.getNumInteriorRing(); i++)
                {
                    path.AddPath(GeometryHelper.ProjectGeometryToGraphicsPath(polygon.getInteriorRingN(i), projection), false);
                }
            }
            else if (geometry is LinearRing)
            {
                Coordinate[] coords = geometry.getCoordinates();

                PointF[] points  = new PointF[coords.Length];
                bool     project = projection != null;
                for (int i = 0; i < points.Length; i++)
                {
                    PointF point = new PointF((float)coords[i].x, (float)coords[i].y);
                    if (project)
                    {
                        point = ProjectionHelper.Project(point, projection);
                    }
                    points[i] = point;
                }
                path.AddPolygon(points);
            }
            else if (geometry is LineString)
            {
                Coordinate[] coords = geometry.getCoordinates();

                PointF[] points  = new PointF[coords.Length];
                bool     project = projection != null;
                for (int i = 0; i < points.Length; i++)
                {
                    PointF point = new PointF((float)coords[i].x, (float)coords[i].y);
                    if (project)
                    {
                        point = ProjectionHelper.Project(point, projection);
                    }
                    points[i] = point;
                }
                path.AddLines(points);
            }
            else
            {
                throw new InvalidOperationException("Cannot convert this to a GDI Graphics path");
            }

            Debug.Assert(path != null, "Should not return null.");

            return(path);
        }