public object SetObjectData(object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector) { if (obj is IPersistantUnityObject) { (obj as IPersistantUnityObject).OnDeserialize(info, context, _assets); if (obj is AutoPersistantAssetToken) { return((obj as AutoPersistantAssetToken).PreemptiveCreate()); } return(obj); } else { return(SimpleUnityStructureSurrogate.GetValue(obj, info, context)); } }
public object SetObjectData(object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector) { return(SimpleUnityStructureSurrogate.GetValue(obj, info, context)); }