public void Start(SceneManager manager, ISceneLoadOptions options, ISceneBehaviour lastScene)
 {
     _manager = manager;
     _options = options;
     _lastScene = lastScene;
     _routine = manager.StartRadicalCoroutine(this.DoLoad()); //GameLoopEntry.Hook.StartRadicalCoroutine(this.DoLoad(), RadicalCoroutineDisableMode.Default);
 }