public static void SellPlant(Plant plant, int storeX, int storeY) { plant.x = storeX; plant.y = storeY; _soldPlants.Add(plant); _soldPlantTimers.Add(0f); _moneyForFarmers++; if (_moneyForFarmers >= 10) { if (FarmerManager.farmerCount < FarmerManager.instance.maxFarmerCount) { FarmerManager.SpawnFarmer(storeX, storeY); _moneyForFarmers -= 10; } } }
private void Awake() { instance = this; }