Пример #1
0
 private static VectorMap ApplyCurve(ColorMapUshort map, Vector3[] curve)
 {
     var result = new VectorMap(map.Width, map.Height);
     Parallel.For(0, result.Height, y =>
     {
         var input = map.GetRow(y);
         var output = result.GetRow(y);
         for (var x = 0; x < result.Width; x++)
         {
             output.SetAndMoveNext(curve[input.R].X, curve[input.G].Y, curve[input.B].Z);
             input.MoveNext();
         }
     });
     return result;
 }
Пример #2
0
        public VectorMap ConvertToVector()
        {
            var result = new VectorMap(Width, Height);
            var mult   = (float)MaxValue;

            Parallel.For(0, Height, y =>
            {
                var input  = GetRow(y);
                var output = result.GetRow(y);
                for (var x = 0; x < Width; x++)
                {
                    output.SetAndMoveNext(input.R / mult, input.G / mult, input.B / mult);
                    input.MoveNext();
                }
            });
            return(result);
        }
Пример #3
0
 private static RGB8Map ConvertToRGB(VectorMap map, VectorToColorFilter<byte> filter)
 {
     var result = new RGB8Map(map.Width, map.Height);
     Parallel.For(0, map.Height, y =>
     {
         var input = map.GetRow(y);
         var output = result.GetRow(y);
         for (var x = 0; x < map.Width; x++)
         {
             filter.ProcessColor(input, output);
             input.MoveNext();
             output.MoveNext();
         }
     });
     return result;
 }
Пример #4
0
 private static void ApplySingleFilterInplace(VectorMap map, VectorToVectorFilter filter)
 {
     Parallel.For(0, map.Height, y =>
     {
         var pix = map.GetRow(y);
         for (var x = 0; x < map.Width; x++)
         {
             filter.ProcessColor(pix, pix);
             pix.MoveNext();
         }
     });
 }