public static new CCParticleFlower node() { CCParticleFlower cCParticleFlower = new CCParticleFlower(); if (cCParticleFlower.init()) { return cCParticleFlower; } return null; }
public static CCParticleFlower node() { CCParticleFlower pRet = new CCParticleFlower(); if (pRet.init()) { return(pRet); } return(null); }
public static CCParticleFlower node() { CCParticleFlower pRet = new CCParticleFlower(); if (pRet.init()) { return pRet; } return null; }
public override void OnEnter() { base.OnEnter(); m_emitter = new CCParticleFlower(); m_background.AddChild(m_emitter, 10); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_stars1); m_emitter.LifeVar = 0; m_emitter.Life = 10; m_emitter.Speed = (100); m_emitter.SpeedVar = (0); m_emitter.EmissionRate = 10000; setEmitterPosition(); }
public override void OnEnter() { base.OnEnter(); m_emitter = new CCParticleFlower(); m_background.AddChild(m_emitter, 10); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_stars1); setEmitterPosition(); }
public override void OnEnter() { base.OnEnter(); m_background.Parent.RemoveChild(m_background, true); m_background = null; CCParallaxNode p = new CCParallaxNode(); AddChild(p, 5); CCSprite p1 = new CCSprite(TestResource.s_back3); CCSprite p2 = new CCSprite(TestResource.s_back3); p.AddChild(p1, 1, new CCPoint(0.5f, 1), new CCPoint(0, 250)); p.AddChild(p2, 2, new CCPoint(1.5f, 1), new CCPoint(0, 50)); m_emitter = new CCParticleFlower(); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_fire); p1.AddChild(m_emitter, 10); m_emitter.Position = new CCPoint(250, 200); CCParticleSun par = new CCParticleSun(); p2.AddChild(par, 10); par.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_fire); CCActionInterval move = new CCMoveBy (4, new CCPoint(300, 0)); CCFiniteTimeAction move_back = move.Reverse(); CCFiniteTimeAction seq = CCSequence.FromActions(move, move_back); p.RunAction(new CCRepeatForever ((CCActionInterval) seq)); }