Пример #1
0
        public static new CCGrid3D gridWithSize(ccGridSize gridSize)
        {
            CCGrid3D cCGrid3D = new CCGrid3D();

            if (cCGrid3D.initWithSize(gridSize))
            {
                return(cCGrid3D);
            }
            return(null);
        }
Пример #2
0
        public static new CCGrid3D gridWithSize(ccGridSize gridSize, CCTexture2D pTexture, bool bFlipped)
        {
            CCGrid3D cCGrid3D = new CCGrid3D();

            if (cCGrid3D.initWithSize(gridSize, pTexture, bFlipped))
            {
                return(cCGrid3D);
            }
            return(null);
        }
Пример #3
0
        public new static CCGrid3D gridWithSize(ccGridSize gridSize)
        {
            CCGrid3D pRet = new CCGrid3D();

            if (pRet.initWithSize(gridSize))
            {
                return(pRet);
            }

            return(null);
        }
Пример #4
0
        public new static CCGrid3D gridWithSize(ccGridSize gridSize, Texture pTexture, bool bFlipped)
        {
            CCGrid3D pRet = new CCGrid3D();

            if (pRet.initWithSize(gridSize, pTexture, bFlipped))
            {
                return(pRet);
            }

            return(null);
        }
Пример #5
0
        public static new CCGrid3D gridWithSize(ccGridSize gridSize)
        {
            CCGrid3D pRet = new CCGrid3D();

            if (pRet.initWithSize(gridSize))
            {
                return pRet;
            }

            return null;
        }
Пример #6
0
        public static new CCGrid3D gridWithSize(ccGridSize gridSize, CCTexture2D pTexture, bool bFlipped)
        {
            CCGrid3D pRet = new CCGrid3D();

            if (pRet.initWithSize(gridSize, pTexture, bFlipped))
            {
                return pRet;
            }

            return null;
        }