//玩家点击连接按钮 public void OnConnectClick() { NetModule.Connect("127.0.0.1", 8888); //TODO:开始转圈圈,提示“连接中” }
//主动关闭 public void OnCloseClick() { NetModule.Close(); }
//Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); private void Start() { NetModule.AddEventListener(NetEvent.ConnectSucc, OnConnectSucc); NetModule.AddEventListener(NetEvent.ConnectFail, OnConnectFail); NetModule.AddEventListener(NetEvent.Close, OnConnectClose); }