Пример #1
0
        public void Read(System.IO.Stream os)
        {
            //saveseedpool.Clear();
            //poolindex.Clear();
#if USECompression
            using (GZipStream s = new GZipStream(os, CompressionMode.Decompress))
#else
            var s = os;
#endif
            {
                //int pcount = s.ReadByte();
                //for (int i = 0; i < pcount; i++)
                //{
                //    Seed _s = new Seed();
                //    _s.Read(s);
                //    string name=System.IO.Path.GetFileNameWithoutExtension(_s.texname);
                //    poolindex.Add(name);
                //    saveseedpool[name]=_s;
                //}
                this.fps = s.ReadByte();
                byte[] bb = new byte[255];
                s.Read(bb, 0, 2);
                this.size.X = BitConverter.ToInt16(bb, 0);
                s.Read(bb, 0, 2);
                this.size.Y = BitConverter.ToInt16(bb, 0);

                frames.Clear();
                s.Read(bb, 0, 2);
                int fcount = BitConverter.ToInt16(bb, 0);
                for (int i = 0; i < fcount; i++)
                {
                    Frame f = new Frame();
                    f.Read(s);
                    frames.Add(f);
                }
            }
            //saveseedpool.Clear();
            //poolindex.Clear();
        }
Пример #2
0
        public void Read(System.IO.Stream os)
        {
            //saveseedpool.Clear();
            //poolindex.Clear();
            #if USECompression
            using(GZipStream s=new GZipStream(os,CompressionMode.Decompress))
            #else
            var s = os;
            #endif
            {
                //int pcount = s.ReadByte();
                //for (int i = 0; i < pcount; i++)
                //{
                //    Seed _s = new Seed();
                //    _s.Read(s);
                //    string name=System.IO.Path.GetFileNameWithoutExtension(_s.texname);
                //    poolindex.Add(name);
                //    saveseedpool[name]=_s;
                //}
                this.fps=s.ReadByte();
                byte[] bb = new byte[255];
                s.Read(bb, 0, 2);
                this.size.X = BitConverter.ToInt16(bb, 0);
                s.Read(bb, 0, 2);
                this.size.Y = BitConverter.ToInt16(bb, 0);

                frames.Clear();
                 s.Read(bb, 0, 2);
                int fcount = BitConverter.ToInt16(bb, 0);
                for (int i = 0; i < fcount; i++)
                {
                    Frame f = new Frame();
                    f.Read(s);
                    frames.Add(f);
                }
            }
            //saveseedpool.Clear();
            //poolindex.Clear();
        }