Пример #1
0
        static void Main(string[] args)
        {
            // Make new instances of other classes
            UserInterface      ui = new UserInterface();
            BeverageCollection bc = new BeverageCollection();

            // Prompt user for input
            int choice = ui.GetUserInput();

            // Variables used in the switch statements
            int load       = 0;
            int arraySpace = 3943;

            // Switch statement for the user's choice
            while (choice != 5)
            {
                switch (choice)
                {
                // Case for loading the csv file
                case 1:
                    if (load == 0)
                    {
                        bc.CSVLoad();
                        ui.LoadChosen(load);
                        load = 1;
                    }
                    else
                    {
                        ui.LoadChosen(load);
                    }
                    break;

                // Case for displaying the array
                case 2:
                    bc.PrintString();
                    break;

                // Case for searching the array
                case 3:
                    bc.Search();
                    break;

                // Case for adding to the array
                case 4:
                    bc.Add(arraySpace);
                    arraySpace++;
                    break;

                // Case for exiting the console
                case 5:
                    break;
                }
                // re-prompt user for input
                choice = ui.GetUserInput();
            }
        }
        /*
         |----------------------------------------------------------------------
         | Public Methods
         |----------------------------------------------------------------------
         */

        // Public method to Import the CSV
        public bool ImportCSV(BeverageCollection beverages, string pathToCSVFile)
        {
            // Declare the streamreader
            StreamReader streamReader = null;

            // If it has already been imported
            if (hasBeenImported)
            {
                return(false);
            }

            // Has not been imported yet, so do the import.
            try
            {
                // Declare a string for the line
                string line;

                // Instantiate a new StreamReader class instance
                streamReader = new StreamReader(pathToCSVFile);

                // While still reading a line from the file
                while ((line = streamReader.ReadLine()) != null)
                {
                    // Process the line
                    this.processLine(line, beverages);
                }

                // Set hasBeenImported to true now that it is imported
                hasBeenImported = true;

                // Return true to represent success
                return(true);
            }
            catch (Exception e)
            {
                // Output the Error that occured.
                // This is the only output that is NOT
                // being done in the UI class
                Console.WriteLine(e.ToString());
                Console.WriteLine();
                Console.WriteLine(e.StackTrace);

                // Return false to signify that it failed
                return(false);
            }
            finally
            {
                // If the stream reader was instanciated,
                // make sure it is closed before exiting.
                if (streamReader != null)
                {
                    streamReader.Close();
                }
            }
        }
Пример #3
0
        /**********************************************/
        /*              Program Main                  */
        /**********************************************/
        static void Main(string[] args)
        {
            UserInterface      ui        = new UserInterface();
            CsvProcessor       file      = new CsvProcessor("../../../datafiles/beverage_list.csv");
            BeverageCollection beverages = new BeverageCollection(4000, 100);

            string userInput = "";

            do
            {
                switch (ui.GetUserInput(MenuOption.ShowMenu).Last())
                {
                case "0":
                    if (!file.DataLoaded)
                    {
                        if (file.Import(beverages) == null)
                        {
                            ui.Display("File loaded succesfully");
                        }
                        else
                        {
                            ui.Display("Unable to load file. File may not be in correct directory.");
                        }
                    }
                    else
                    {
                        ui.Display("Data file is already loaded");
                    }
                    break;

                case "1":
                    if (beverages.LastBeverage >= 0)
                    {
                        ui.Display(beverages.GetPrintString());
                    }
                    else
                    {
                        ui.Display("No item's are in the inventory. Add items or load them from a CSV file.");
                    }
                    break;

                case "2":
                    var values = ui.GetUserInput(MenuOption.AddItem);
                    beverages.AddBeverage(values[0], values[1], values[2], decimal.Parse(values[3]), bool.Parse(values[4]));
                    break;

                case "3":
                    break;

                default:
                    break;
                }
            } while (userInput != "exit");
        }
Пример #4
0
        public static void ProcessLine(string line, BeverageCollection collection)
        {
            var     fields = line.Split(',');
            string  id     = fields[0].Trim();
            string  name   = fields[1].Trim();
            string  pack   = fields[2].Trim();
            decimal price  = Decimal.Parse(fields[3].Trim());
            bool    active = Convert.ToBoolean(fields[4].Trim());

            collection.AddBeverage(id, name, pack, price, active);
        }
        /*
         |----------------------------------------------------------------------
         | Private Methods
         |----------------------------------------------------------------------
         */

        private void processLine(string line, BeverageCollection beverageCollection)
        {
            // Declare array of parts that will contain the
            // results of splitting the read in string.
            string[] parts = line.Split(',');

            // Assign each part to a variable
            string  id     = parts[0];
            string  name   = parts[1];
            string  pack   = parts[2];
            decimal price  = decimal.Parse(parts[3]);
            bool    active = (parts[4] == "True");

            // Add a new beverage into the collection with the properties
            // of what was read in.
            beverageCollection.AddNewItem(id, name, pack, price, active);
        }
Пример #6
0
        /// <summary>
        /// Processes one line of the CSV file. Splits the line by delimiters (',') and stores each part
        /// as a member of a string array. Automatically parses price to decimal and active/inactive to bool.
        /// Lastly, calls the collection's AddABeverage() method and adds the beverage to the collection.
        /// </summary>
        /// <param name="line"></param>
        /// <param name="sodaStand"></param>
        /// <param name="index"></param>
        private void processCSVLine(string line, BeverageCollection sodaStand, int index)
        {
            // declare an array of parts that will contain the results of
            // splitting the string
            string[] parts = line.Split(',');

            // assign each part to a variable
            string id   = parts[0];
            string desc = parts[1];
            string pack = parts[2];
            //string price = parts[3];
            decimal price = decimal.Parse(parts[3]);

            bool active = bool.Parse(parts[4]);

            // populate the list with one item
            sodaStand.AddABeverage(id, desc, pack, price, active);
        }
Пример #7
0
        /// <summary>
        /// Method to search the beverage list by ID. Returns an error string if the beverage item was not found. Returns the
        /// beverage item as a string if the item was found.
        /// </summary>
        /// <param name="collection"></param>
        /// <returns>string</returns>
        public string SearchBeverageList(BeverageCollection collection)
        {
            string foundBeverage = "";

            Console.Write("\n\t\t\t\tEnter the ID of the beverage you wish to search for: ");
            string id = Console.ReadLine().ToUpper();

            if (collection.FindBeverageById(id) != null)
            {
                Console.ForegroundColor = ConsoleColor.Yellow;
                foundBeverage           = "\n\t\t\t\tItem found:" + collection.FindBeverageById(id);
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Red;
                foundBeverage           = "\n\t\t\t\tNo matching beverage item found.";
            }
            return(foundBeverage);
        }
Пример #8
0
        /// <summary>
        /// Public method to import the CSV. Checks to see if the list is NOT loaded; if it isn't, it
        /// sends the CSV one line at a time to the ImportCSV() method. If the CSV is already loaded
        /// this method returns false.
        /// </summary>
        /// <param name="pathToCSV"></param>
        /// <param name="sodaStand"></param>
        /// <returns>bool</returns>
        public bool ImportCSV(string pathToCSV, BeverageCollection sodaStand)
        {
            StreamReader streamReader = null;

            if (!listIsLoaded)
            {
                try
                {
                    string csvLine;
                    streamReader = new StreamReader(pathToCSV);
                    int counter = 0;
                    while ((csvLine = streamReader.ReadLine()) != null)
                    {
                        this.processCSVLine(csvLine, sodaStand, counter++);
                    }
                    listIsLoaded = true;
                    return(true);
                }

                catch (Exception e)
                {
                    // output the exception
                    Console.WriteLine(e.ToString());
                    Console.WriteLine();
                    Console.WriteLine(e.StackTrace);
                    // return false if things went wrong
                    return(false);
                }

                finally
                {
                    if (streamReader != null)
                    {
                        streamReader.Close();
                    }
                }
            }
            else
            {
                return(false);
            }
        }
Пример #9
0
        //Methods
        /*********************************************/
        public Exception Import(BeverageCollection beverageCollection)
        {
            try
            {
                stream = new StreamReader(path);
                string line;

                while ((line = stream.ReadLine()) != null)
                {
                    CsvProcessor.ProcessLine(line, beverageCollection);
                }
                dataLoaded = true;
            }
            catch (Exception e)
            {
                return(e);
            }
            finally
            {
                stream.Close();
            }
            return(null);
        }
Пример #10
0
        static void Main(string[] args)
        {
            // Set Console Window Size
            Console.BufferHeight = Int16.MaxValue - 1;
            Console.WindowHeight = 40;
            Console.WindowWidth  = 120;

            // Set a constant for the size of the collection
            const int beverageCollectionSize = 4000;

            // Set a constant for the path to the CSV File
            const string pathToCSVFile = "../../../datafiles/beverage_list.csv";

            // Create an instance of the UserInterface class
            UserInterface userInterface = new UserInterface();

            // Create an instance of the BeverageCollection class
            BeverageCollection beverageCollection = new BeverageCollection(beverageCollectionSize);

            // Create an instance of the CSVProcessor class
            CSVProcessor csvProcessor = new CSVProcessor();

            // Display the Welcome Message to the user
            userInterface.DisplayWelcomeGreeting();

            // Display the Menu and get the response. Store the response in the choice integer
            // This is the 'primer' run of displaying and getting.
            int choice = userInterface.DisplayMenuAndGetResponse();

            // While the choice is not exit program
            while (choice != 5)
            {
                switch (choice)
                {
                case 1:
                    // Load the CSV File
                    bool success = csvProcessor.ImportCSV(beverageCollection, pathToCSVFile);
                    if (success)
                    {
                        // Display Success Message
                        userInterface.DisplayImportSuccess();
                    }
                    else
                    {
                        // Display Fail Message
                        userInterface.DisplayImportError();
                    }
                    break;

                case 2:
                    // Print Entire List Of Items
                    string allItemsString = beverageCollection.ToString();
                    if (!String.IsNullOrWhiteSpace(allItemsString))
                    {
                        // Display all of the items
                        userInterface.DisplayAllItems(allItemsString);
                    }
                    else
                    {
                        // Display error message for all items
                        userInterface.DisplayAllItemsError();
                    }
                    break;

                case 3:
                    // Search For An Item
                    string searchQuery     = userInterface.GetSearchQuery();
                    string itemInformation = beverageCollection.FindById(searchQuery);
                    if (itemInformation != null)
                    {
                        userInterface.DisplayItemFound(itemInformation);
                    }
                    else
                    {
                        userInterface.DisplayItemFoundError();
                    }
                    break;

                case 4:
                    // Add A New Item To The List
                    string[] newItemInformation = userInterface.GetNewItemInformation();
                    if (beverageCollection.FindById(newItemInformation[0]) == null)
                    {
                        beverageCollection.AddNewItem(
                            newItemInformation[0],
                            newItemInformation[1],
                            newItemInformation[2],
                            decimal.Parse(newItemInformation[3]),
                            (newItemInformation[4] == "True")
                            );
                        userInterface.DisplayAddWineItemSuccess();
                    }
                    else
                    {
                        userInterface.DisplayItemAlreadyExistsError();
                    }
                    break;
                }

                // Get the new choice of what to do from the user
                choice = userInterface.DisplayMenuAndGetResponse();
            }
        }
Пример #11
0
        static void Main(string[] args)
        {
            // Making a new instance of UI class
            UserInterface ui = new UserInterface();

            // Making a new instance of the Beverage class
            Beverage beverageList = new Beverage("39171", "1221 Cabernet Cuvee", "6 / 750 ml", 70.1m, "TRUE");

            // Makes an array to hold instances in Beverage class
            Beverage[] beverages = new Beverage[3942];

            // Making a new instance of the BeverageCollection class
            BeverageCollection bevCollection = new BeverageCollection();

            // Make instance of CSVProcessor
            CSVProcessor csvProcessor = new CSVProcessor();

            // Makes an array to hold instances in BeverageCollection class
            BeverageCollection[] beveragesCollection = new BeverageCollection[3942];

            // Get input from the user
            int choice = ui.UserInput();

            // While the choice they selected is not 5, continue to do work
            while (choice != 5)
            {
                // Load the list
                if (choice == 1)
                {
                    // Make a string for the path to the csv file
                    string pathToCsv = "../../../datafiles/beverage_list.csv"; // starts at bin debug. Each .. goes back one folder

                    // Call the ImportCSV method sending over the path and the array to store the read in records to.
                    csvProcessor.ImportCsv(pathToCsv, beverages);
                }
                // Print out list
                if (choice == 2)
                {
                    // Create a string that can be concated t
                    string outputString = "";

                    //// Print out the beverages in an array
                    foreach (Beverage beverage in beverages)
                    {
                        // Check to ensure there is a beverage object to be able to access properties on
                        if (beverage != null)
                        {
                            outputString += beverage.ToString() + Environment.NewLine;
                        }
                    }

                    // Call UI method to output list
                    ui.OptionTwo(outputString);

                    Console.WriteLine(); // Empty space
                }
                // Search for beverage
                if (choice == 3)
                {
                    // Call the ImportCSV method sending over the array to search
                    csvProcessor.Search(beverages);

                    Console.WriteLine(); // Empty space
                }
                // Add a new beverage
                if (choice == 4)
                {
                    Console.WriteLine(); // Empty space
                }
                // Re-display for input
                choice = ui.UserInput();
            }
        }
Пример #12
0
        /// <summary>
        /// Main program entry point.
        /// </summary>
        /// <param name="args"></param>
        static void Main(string[] args)
        {
            const int sodaStandSize = 4000;
            string    pathToCSV     = "../../../datafiles/beverage_list.csv";
            string    menuChoice    = null;

            UserInterface      aMenu        = new UserInterface();
            BeverageCollection sodaStand    = new BeverageCollection(sodaStandSize);
            CSVProcessor       csvProcessor = new CSVProcessor();

            DisplayMenu();

            /// Displays the menu and calls HandleInput to deal with the user's response stored in the variable menuChoice.
            void DisplayMenu()
            {
                Console.Clear();
                Console.Write(aMenu.DisplayMenu());
                Console.Write("\n\n\t\t\t\t");
                menuChoice = Console.ReadLine();
                HandleInput(menuChoice);
            }

            /// Handles the user's input via a switch. Each menu function is encapsulated within each case.
            /// The work done on the user's choice is done in other classes; the output is handled by the
            /// UserInterface class.
            ///

            void HandleInput(string userSelection)
            {
                userSelection = userSelection.ToUpper();
                switch (userSelection)
                {
                // Loads the beverage list. Note that this is the only location we call ImportCSV() from.
                case "L":
                    Console.WriteLine(aMenu.LoadListMessage());
                    bool loadedSuccessfully = csvProcessor.ImportCSV(pathToCSV, sodaStand);
                    if (loadedSuccessfully)
                    {
                        Console.Write(aMenu.LoadSuccess());
                        aMenu.Pause();
                    }
                    else
                    {
                        // We don't want to try to reload the list again so we use the public boolean variable
                        // that is set from within the class. We use this in any situation where we don't want
                        // the user to do a thing until the list is loaded (add, search...).
                        if (csvProcessor.listIsLoaded)
                        {
                            Console.Write(aMenu.AlreadyLoaded());
                            aMenu.Pause();
                        }

                        else
                        {
                            Console.Write(aMenu.LoadFailure());
                        }
                        aMenu.Pause();
                    }

                    DisplayMenu();
                    break;

                case "P":
                    // Print the list. Burp if the list isn't loaded yet.
                    aMenu.PrintListMessage();
                    if (!csvProcessor.listIsLoaded)
                    {
                        Console.Write(aMenu.NothingToPrint());
                        aMenu.Pause();
                    }
                    else
                    {
                        string[] allBeverages = sodaStand.PrintTheBeveragesInventory();
                        aMenu.PrintBeverageList(allBeverages);
                    }
                    aMenu.Pause();
                    DisplayMenu();

                    break;

                case "S":
                    // Search the list. Burp if the list isn't loaded yet.
                    aMenu.SearchListMessage();
                    if (!csvProcessor.listIsLoaded)
                    {
                        Console.Write(aMenu.NothingToSearch());
                        aMenu.Pause();
                    }

                    else
                    {
                        Console.Write(aMenu.SearchBeverageList(sodaStand));
                    }
                    aMenu.Pause();
                    DisplayMenu();
                    break;

                case "A":
                    // Add to the list. Burp if the list isn't loaded yet.
                    if (!csvProcessor.listIsLoaded)
                    {
                        Console.Write(aMenu.CannotAddUntilLoaded());
                        aMenu.Pause();
                    }
                    else
                    {
                        string[] beverageToAdd = aMenu.AddABeverage();
                        if (sodaStand.FindBeverageById(beverageToAdd[0]) == null)
                        {
                            sodaStand.AddABeverage(beverageToAdd[0], beverageToAdd[1], beverageToAdd[2], decimal.Parse(beverageToAdd[3]), bool.Parse(beverageToAdd[4]));
                            Console.Write(aMenu.BeverageAdded());
                            aMenu.Pause();
                        }
                        else
                        {
                            Console.Write(aMenu.BeverageExists());
                            aMenu.Pause();
                        }
                    }
                    aMenu.Pause();
                    DisplayMenu();
                    break;

                // Quit the program. Quits regardless of whether the list is loaded. Never burps.
                case "Q":
                    Console.WriteLine(aMenu.QuitProgramMessage());
                    aMenu.Pause();
                    Environment.Exit(0);
                    break;

                // The default option is invoked for any choices not on the menu. This may be an invalid
                // entry or a blank entry. In either case, error is shown in red and the menu is simply redrawn.
                default:
                    aMenu.InvalidOptionMessage();
                    aMenu.Pause();
                    DisplayMenu();
                    break;
                }
            }
        }