public DatabaseSingleLevelImportStats GetTotal() { DatabaseSingleLevelImportStats total = new DatabaseSingleLevelImportStats(StatsByLevel[GameLevel.Engine]); total.Add(StatsByLevel[GameLevel.Human]); total.Add(StatsByLevel[GameLevel.Server]); return(total); }
public void Add(DatabaseSingleLevelImportStats other) { base.Add(other); NumSkippedGames += other.NumSkippedGames; }
public DatabaseSingleLevelImportStats(DatabaseSingleLevelImportStats other) : base(other) { NumSkippedGames = other.NumSkippedGames; }