Пример #1
0
        public int RandomPop()
        {
            if (!IsReady)
            {
                CLog.Err(this, "Popped all items");
            }
            var res   = UnityEngine.Random.Range(0, indexes.Count);
            var value = indexes[res];

            indexes.RemoveAt(res);
            return(value);
        }
Пример #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="obj"></param>
 /// <param name="message"></param>
 public static void Warn(this Transform obj, string message)
 {
     CLog.Err(obj, message);
 }
Пример #3
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="obj"></param>
 /// <param name="message"></param>
 public static void Warn(this MonoBehaviour obj, string message)
 {
     CLog.Err(obj, message);
 }