/// <summary>Initializes the struct with default values.</summary> public static ShaderVariationParamInfo Default() { ShaderVariationParamInfo value = new ShaderVariationParamInfo(); value.name = ""; value.identifier = ""; value.internal = true;
/// <summary>Initializes the struct with default values.</summary> public static ShaderVariationParamInfo Default() { ShaderVariationParamInfo value = new ShaderVariationParamInfo(); value.name = ""; value.identifier = ""; value.isInternal = true; value.values = null; return(value); }