Пример #1
0
        public override void OnStart(StartState state)
        {
            base.OnStart(state);

            var client = new Client("127.0.0.1", 4400, onConnectionSetup);
            _protocol = new ClientProtocol(client);
            _universe = new game.Universe();
        }
Пример #2
0
 public TestPlugin(Client client)
 {
     _protocol = new ClientProtocol(client);
     universe = new Universe();
 }