public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); rpcConnection.RegisterServiceMethodListener(this.m_friendsNotifyService.Id, 1, new RPCContextDelegate(this.NotifyFriendAddedListenerCallback)); rpcConnection.RegisterServiceMethodListener(this.m_friendsNotifyService.Id, 2, new RPCContextDelegate(this.NotifyFriendRemovedListenerCallback)); rpcConnection.RegisterServiceMethodListener(this.m_friendsNotifyService.Id, 3, new RPCContextDelegate(this.NotifyReceivedInvitationAddedCallback)); rpcConnection.RegisterServiceMethodListener(this.m_friendsNotifyService.Id, 4, new RPCContextDelegate(this.NotifyReceivedInvitationRemovedCallback)); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); rpcConnection.RegisterServiceMethodListener(this.m_challengeNotifyService.Id, 1u, new RPCContextDelegate(this.ChallengeUserCallback)); rpcConnection.RegisterServiceMethodListener(this.m_challengeNotifyService.Id, 2u, new RPCContextDelegate(this.ChallengeResultCallback)); rpcConnection.RegisterServiceMethodListener(this.m_challengeNotifyService.Id, 3u, new RPCContextDelegate(this.OnExternalChallengeCallback)); rpcConnection.RegisterServiceMethodListener(this.m_challengeNotifyService.Id, 4u, new RPCContextDelegate(this.OnExternalChallengeResultCallback)); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); this.m_rpcConnection.RegisterServiceMethodListener(this.m_accountNotify.Id, 1u, new RPCContextDelegate(this.HandleAccountNotify_AccountStateUpdated)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_accountNotify.Id, 2u, new RPCContextDelegate(this.HandleAccountNotify_GameAccountStateUpdated)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_accountNotify.Id, 3u, new RPCContextDelegate(this.HandleAccountNotify_GameAccountsUpdated)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_accountNotify.Id, 4u, new RPCContextDelegate(this.HandleAccountNotify_GameSessionUpdated)); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 5, new RPCContextDelegate(this.HandleLogonCompleteRequest)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 10, new RPCContextDelegate(this.HandleLogonUpdateRequest)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 1, new RPCContextDelegate(this.HandleLoadModuleRequest)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 12, new RPCContextDelegate(this.HandleLogonQueueUpdate)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 13, new RPCContextDelegate(this.HandleLogonQueueEnd)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_authClientService.Id, 14, new RPCContextDelegate(this.HandleGameAccountSelected)); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 1u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyAdd)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 2u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyJoin)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 3u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyRemove)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 4u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyLeave)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 5u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifySendMessage)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 6u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyUpdateChannelState)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_channelSubscriberService.Id, 7u, new RPCContextDelegate(this.HandleChannelSubscriber_NotifyUpdateMemberState)); this.m_rpcConnection.RegisterServiceMethodListener(ChannelAPI.m_channelInvitationNotifyService.Id, 1u, new RPCContextDelegate(this.HandleChannelInvitation_NotifyReceivedInvitationAdded)); this.m_rpcConnection.RegisterServiceMethodListener(ChannelAPI.m_channelInvitationNotifyService.Id, 2u, new RPCContextDelegate(this.HandleChannelInvitation_NotifyReceivedInvitationRemoved)); this.m_rpcConnection.RegisterServiceMethodListener(ChannelAPI.m_channelInvitationNotifyService.Id, 3u, new RPCContextDelegate(this.HandleChannelInvitation_NotifyReceivedSuggestionAdded)); this.m_rpcConnection.RegisterServiceMethodListener(ChannelAPI.m_channelInvitationNotifyService.Id, 4u, new RPCContextDelegate(this.HandleChannelInvitation_NotifyHasRoomForInvitation)); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); }
public override void InitRPCListeners(RPCConnection rpcConnection) { base.InitRPCListeners(rpcConnection); this.m_rpcConnection.RegisterServiceMethodListener(this.m_gameUtilitiesService.Id, 6u, new RPCContextDelegate(this.HandleGameUtilityServerRequest)); this.m_rpcConnection.RegisterServiceMethodListener(this.m_gameFactorySubscriberService.Id, 1u, new RPCContextDelegate(this.HandleNotifyGameFoundRequest)); }
public virtual void InitRPCListeners(RPCConnection rpcConnection) { this.m_rpcConnection = rpcConnection; }