Пример #1
0
 private void init()
 {
     MoveNode.GradeNode currentNode = lowestNode;
     while (true)
     {
         if (currentNode is RootNode.RootGrade)
         {
             break;
         }
         int[] pegs = lowestNode.MoveNode.SinglePegs;
         if (currentNode.gradeWhite == 0 && currentNode.gradeBlack == 0)
         {
             foreach (int peg in pegs)
             {
                 colorFalse[peg] = true;
             }
         }
         if (currentNode.gradeWhite + currentNode.gradeBlack == config.pegs)
         {
             for (int i = 0; i < colorFalse.Length; i++)
             {
                 colorFalse[i] = true;
             }
             foreach (int peg in pegs)
             {
                 colorFalse[peg] = false;
             }
         }
         foreach (int peg in pegs)
         {
             colorUsed[peg] = true;
         }
         currentNode = currentNode.ParentGradeNode;
     }
 }
Пример #2
0
        public SymmetryEnvironment(MoveNode.GradeNode lowestNode)
        {
            this.lowestNode = lowestNode;
            config          = lowestNode.MoveNode.config;

            colorFalse = new bool[config.colors];
            colorUsed  = new bool[config.colors];
            init();
        }