public void OnSessionBegin(string sessionName, GameDefinition gameDef, ai.lib.utils.Props sessionParameters) { remote.IPlayer_OnSessionBegin command = new remote.IPlayer_OnSessionBegin(); command.sessionName = sessionName; command.gameDef = (new remote.GameDefinition()).ToRemote(gameDef); command.sessionParameters = (new remote.Props()).ToRemote(sessionParameters); WriteCommand((int)remote.IPlayer_FunctionIDs.OnSessionBegin, command); // No response required. }
public void OnSessionBegin(string sessionName, ai.pkr.metagame.GameDefinition gameDef, ai.lib.utils.Props sessionParameters) { }
public void Test_GameDefinition() { string[] cardNames1 = new string[] { "Q", "K", "A" }; CardSet[] cardSets1 = new CardSet[] { new CardSet { bits = 0x01 }, new CardSet { bits = 0x02 }, new CardSet { bits = 0x10 } }; GameDefinition o1 = new GameDefinition(); o1.Name = "TestGameDef"; o1.RoundsCount = 4; o1.MinPlayers = 2; o1.MaxPlayers = 10; o1.BetsCountLimits = new int[] { 1, 2, 3, 4 }; o1.BetStructure = new double[] { 1, 6.2, 7.3, 8.4 }; o1.BlindStructure = new double[] { 0.5, 2.2, 3.3, 4.4 }; o1.PrivateCardsCount = new int[] { 10, 11, 12, 13 }; o1.PublicCardsCount = new int[] { 21, 22, 23, 24 }; o1.SharedCardsCount = new int[] { 0, 1, 2, 3 }; o1.FirstActor = new int[] { 0, 1, 2, 3 }; o1.FirstActorHeadsUp = new int[] { 0, 1, 1, 0 }; o1.LimitKind = metagame.LimitKind.NoLimit; o1.DeckDescr = new metagame.DeckDescriptor("TestDeck", cardNames1, cardSets1); GameDefinition o2 = null; remote.GameDefinition rm1 = new remote.GameDefinition(); rm1.ToRemote(o1); using (MemoryStream s = new MemoryStream()) { Serializer.Serialize(s, rm1); s.Seek(0, SeekOrigin.Begin); remote.GameDefinition rm2 = Serializer.Deserialize <remote.GameDefinition>(s); o2 = rm2.FromRemote(); } Assert.IsNotNull(o2); Assert.AreEqual(o1.Name, o2.Name); Assert.AreEqual(o1.RoundsCount, o2.RoundsCount); Assert.AreEqual(o1.MinPlayers, o2.MinPlayers); Assert.AreEqual(o1.MaxPlayers, o2.MaxPlayers); Assert.AreEqual(o1.BetsCountLimits, o2.BetsCountLimits); Assert.AreEqual(o1.BetStructure, o2.BetStructure); Assert.AreEqual(o1.BlindStructure, o2.BlindStructure); Assert.AreEqual(o1.PrivateCardsCount, o2.PrivateCardsCount); Assert.AreEqual(o1.PublicCardsCount, o2.PublicCardsCount); Assert.AreEqual(o1.SharedCardsCount, o2.SharedCardsCount); Assert.AreEqual(o1.FirstActor, o2.FirstActor); Assert.AreEqual(o1.FirstActorHeadsUp, o2.FirstActorHeadsUp); Assert.AreEqual(o1.LimitKind, o2.LimitKind); Assert.AreEqual(o1.DeckDescr, o2.DeckDescr); }