public ClickableImage(Vector2 size, Anchor anchor, int depth, string textureAsset) : base(size, anchor, depth, textureAsset) { UsesCollider = true; ClickableModule = AddModule(new ClickableObjectModule()); DebugUtils.AssertNotNull(ClickableModule); }
public ClickableImage(Vector2 size, Vector2 localPosition, string textureAsset) : base(size, localPosition, textureAsset) { UsesCollider = true; ClickableModule = AddModule(new ClickableObjectModule()); DebugUtils.AssertNotNull(ClickableModule); }