public ClickableImage(Vector2 size, Anchor anchor, int depth, string textureAsset) :
            base(size, anchor, depth, textureAsset)
        {
            UsesCollider = true;

            ClickableModule = AddModule(new ClickableObjectModule());
            DebugUtils.AssertNotNull(ClickableModule);
        }
        public ClickableImage(Vector2 size, Vector2 localPosition, string textureAsset) :
            base(size, localPosition, textureAsset)
        {
            UsesCollider = true;

            ClickableModule = AddModule(new ClickableObjectModule());
            DebugUtils.AssertNotNull(ClickableModule);
        }