public static void Main()
        {
            int numberOfCars = int.Parse(Console.ReadLine());
            var cars         = new List <Car>();

            for (int index = 0; index < numberOfCars; index++)
            {
                var    carInfo = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                string model   = carInfo[0];

                int engineSpeed = int.Parse(carInfo[1]);
                int enginePower = int.Parse(carInfo[2]);

                int    cargoWeight = int.Parse(carInfo[3]);
                string cargoType   = carInfo[4];

                double tire1Pressure = double.Parse(carInfo[5]);
                int    tire1Age      = int.Parse(carInfo[6]);
                double tire2Pressure = double.Parse(carInfo[7]);
                int    tire2Age      = int.Parse(carInfo[8]);
                double tire3Pressure = double.Parse(carInfo[9]);
                int    tire3Age      = int.Parse(carInfo[10]);
                double tire4Pressure = double.Parse(carInfo[11]);
                int    tire4Age      = int.Parse(carInfo[12]);

                Engine engine = new Engine(engineSpeed, enginePower);
                Cargo  cargo  = new Cargo(cargoWeight, cargoType);
                Tire[] tires  = new Tire[4];
                tires[0] = new Tire(tire1Pressure, tire1Age);
                tires[1] = new Tire(tire2Pressure, tire2Age);
                tires[2] = new Tire(tire3Pressure, tire3Age);
                tires[3] = new Tire(tire4Pressure, tire4Age);
                Car car = new Car(model, engine, cargo, tires);
                cars.Add(car);
            }
            string command = Console.ReadLine();

            if (command == "fragile")
            {
                cars
                .Where(c => c.Cargo.Type == "fragile" && c.Tires.Any(t => t.Pressure < 1))
                .ToList()
                .ForEach(c => Console.WriteLine($"{c.Model}"));
            }
            else
            {
                cars
                .Where(c => c.Cargo.Type == "flamable" && c.Engine.Power > 250)
                .ToList()
                .ForEach(c => Console.WriteLine($"{c.Model}"));
            }
        }
Пример #2
0
        static void Main(string[] args)
        {
            int        n    = int.Parse(Console.ReadLine());
            List <Car> cars = new List <Car>();
            string     input;

            for (int i = 0; i < n; i++)
            {
                input = Console.ReadLine();
                var tokens = input.Split();

                string      model  = tokens[0];
                Engine      engine = new Engine(int.Parse(tokens[1]), int.Parse(tokens[2]));
                Cargo       cargo  = new Cargo(int.Parse(tokens[3]), tokens[4]);
                List <Tire> tires  = new List <Tire>();

                string[] tiresString = tokens.Skip(5).ToArray();

                for (int b = 0; b < tiresString.Length; b += 2)
                {
                    double pressure = double.Parse(tiresString[b]);
                    int    age      = int.Parse(tiresString[b + 1]);

                    Tire tire = new Tire(age, pressure);
                    tires.Add(tire);
                }

                cars.Add(new Car(model, engine, cargo, tires));
            }

            input = Console.ReadLine();

            switch (input)
            {
            case "fragile":
                var output = cars.Where(c => c.Cargo.Type == "fragile" && c.Tires.Any(p => p.Pressure < 1))
                             .ToList();
                output.ForEach(m => Console.WriteLine(m.Model));
                break;

            case "flamable":
                cars.Where(c => c.Cargo.Type == "flamable" && c.Engine.Power > 250)
                .ToList()
                .ForEach(m => Console.WriteLine(m.Model));
                break;

            default:
                break;
            }
        }
Пример #3
0
        static void Main()
        {
            var numbersOfCars = int.Parse(Console.ReadLine());
            var cars          = new List <Car>();

            for (int i = 0; i < numbersOfCars; i++)
            {
                var carInfo = Console.ReadLine().Split();

                var model  = carInfo[0];
                var engine = new Engine(int.Parse(carInfo[1]), int.Parse(carInfo[2]));
                var cargo  = new Cargo(int.Parse(carInfo[3]), carInfo[4]);
                var tires  = new Tire[]
                {
                    new Tire(double.Parse(carInfo[5]), int.Parse(carInfo[6])),
                    new Tire(double.Parse(carInfo[7]), int.Parse(carInfo[8])),
                    new Tire(double.Parse(carInfo[9]), int.Parse(carInfo[10])),
                    new Tire(double.Parse(carInfo[11]), int.Parse(carInfo[12]))
                };

                var car = new Car(model, engine, cargo, tires);
                cars.Add(car);
            }

            var command = Console.ReadLine();

            if (command == "fragile")
            {
                var result = cars.Where(c => c.Cargo.Type == "fragile" && c.Tire.Any(x => x.Pressure < 1));
                foreach (var car in result)
                {
                    Console.WriteLine(car);
                }
            }
            else if (command == "flamable")
            {
                var result = cars.Where(c => c.Cargo.Type == "flamable").Where(ep => ep.Engine.Power > 250);
                foreach (var car in result)
                {
                    Console.WriteLine(car.Model);
                }
            }
        }
Пример #4
0
        static void Main()
        {
            var cars = new List <Car>();
            int n    = int.Parse(Console.ReadLine());

            for (int i = 0; i < n; i++)
            {
                var carInfo = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                var engine  = new Engine {
                    Speed = int.Parse(carInfo[1]), Power = int.Parse(carInfo[2])
                };
                var cargo = new Cargo {
                    Weight = int.Parse(carInfo[3]), Type = carInfo[4]
                };
                var tires = new List <Tire>();
                for (int j = 5; j < carInfo.Length; j += 2)
                {
                    var tire = new Tire();
                    tire.Pressure = double.Parse(carInfo[j]);
                    tire.Age      = int.Parse(carInfo[j + 1]);
                    tires.Add(tire);
                }
                var car = new Car {
                    Model = carInfo[0], Engine = engine, Cargo = cargo, Tires = tires
                };
                cars.Add(car);
            }

            var command = Console.ReadLine();

            if (command == "fragile")
            {
                cars.Where(a => a.Cargo.Type == "fragile" && a.Tires.Any(b => b.Pressure < 1)).ToList().ForEach(a => Console.WriteLine($"{a.Model}"));
            }
            else
            {
                cars.Where(a => a.Cargo.Type == "flamable" && a.Engine.Power > 250).ToList().ForEach(a => Console.WriteLine($"{a.Model}"));
            }
        }
Пример #5
0
        public static void Main()
        {
            int        amountOfCars = int.Parse(Console.ReadLine());
            List <Car> cars         = new List <Car>();

            for (int line = 0; line < amountOfCars; line++)
            {
                string[] inputArgs = Console.ReadLine().Split();

                string model       = inputArgs[0];
                int    engineSpeed = int.Parse(inputArgs[1]);
                int    enginePower = int.Parse(inputArgs[2]);
                int    cargoWeight = int.Parse(inputArgs[3]);
                string cargoType   = inputArgs[4];

                Engine engine = new Engine(engineSpeed, enginePower);
                Cargo  cargo  = new Cargo(cargoWeight, cargoType);

                List <Tire> tiresOfACar = new List <Tire>();

                int counter = 4;
                for (int i = 1; i <= 4; i++)
                {
                    double tirePressure = double.Parse(inputArgs[i + counter]);
                    int    tireAge      = int.Parse(inputArgs[i + counter + 1]);

                    Tire tire = new Tire(tirePressure, tireAge);
                    tiresOfACar.Add(tire);
                    counter++;
                }
                Car car = new Car(model, engine, cargo, tiresOfACar);
                cars.Add(car);
            }

            string command = Console.ReadLine();

            IEnumerable <Car> searchedCars;

            switch (command)
            {
            case "fragile":

                searchedCars = cars.Where(c => c.Cargo.Type == "fragile" && c.Tires.Any(t => t.Pressure < 1));
                foreach (var car in searchedCars)
                {
                    Console.WriteLine(car.Model);
                }
                break;

            case "flamable":
                searchedCars = cars.Where(c => c.Cargo.Type == "flamable" && c.Engine.Power > 250);
                foreach (var car in searchedCars)
                {
                    Console.WriteLine(car.Model);
                }
                break;

            default:
                break;
            }
        }