private static Food CreateFood(string[] foodInfo) { string type = foodInfo[0]; int quantity = int.Parse(foodInfo[1]); Food food = null; if (type == nameof(Vegetable)) { food = new Vegetable(quantity); } else if (type == nameof(Fruit)) { food = new Fruit(quantity); } else if (type == nameof(Meat)) { food = new Meat(quantity); } else if (type == nameof(Seeds)) { food = new Seeds(quantity); } return(food); }
public static Food CreateFood(string[] foodInfo) { string foodType = foodInfo[0]; int foodQuantity = int.Parse(foodInfo[1]); Food food = default; if (foodType == "Vegetable") { food = new Vegetable(foodQuantity); } else if (foodType == "Fruit") { food = new Fruit(foodQuantity); } else if (foodType == "Meat") { food = new Meat(foodQuantity); } else if (foodType == "Seeds") { food = new Seeds(foodQuantity); } return(food); }
private Food CreateFood(string[] foodInfo) { Food food = null; var typeOfFood = foodInfo[0]; var quantity = int.Parse(foodInfo[1]); if (typeOfFood == nameof(Vegetable)) { food = new Vegetable(quantity); } else if (typeOfFood == nameof(Fruit)) { food = new Fruit(quantity); } else if (typeOfFood == nameof(Meat)) { food = new Meat(quantity); } else if (typeOfFood == nameof(Seeds)) { food = new Seeds(quantity); } return food; }
static void Main(string[] args) { List <Animal> animals = new List <Animal>(); string input = Console.ReadLine(); while (input != "End") { string[] animalInfo = input.Split(); string[] foodInfo = Console.ReadLine().Split(); string animalType = animalInfo[0]; string name = animalInfo[1]; double weight = double.Parse(animalInfo[2]); string foodType = foodInfo[0]; int foodQuantity = int.Parse(foodInfo[1]); Animal animal = default; if (animalType == "Cat") { animal = new Cat(name, weight, animalInfo[3], animalInfo[4]); } else if (animalType == "Tiger") { animal = new Tiger(name, weight, animalInfo[3], animalInfo[4]); } else if (animalType == "Dog") { animal = new Dog(name, weight, animalInfo[3]); } else if (animalType == "Mouse") { animal = new Mouse(name, weight, animalInfo[3]); } else if (animalType == "Hen") { animal = new Hen(name, weight, double.Parse(animalInfo[3])); } else if (animalType == "Owl") { animal = new Owl(name, weight, double.Parse(animalInfo[3])); } Food food = default; if (foodType == "Vegetable") { food = new Vegetable(foodQuantity); } else if (foodType == "Fruit") { food = new Fruit(foodQuantity); } else if (foodType == "Meat") { food = new Meat(foodQuantity); } else if (foodType == "Seeds") { food = new Seeds(foodQuantity); } Console.WriteLine(animal.ProduceSound()); try { animal.Eat(food); } catch (ArgumentException ex) { Console.WriteLine(ex.Message); } animals.Add(animal); input = Console.ReadLine(); } Console.WriteLine(string.Join(Environment.NewLine, animals)); }
static void Main(string[] args) { string input = Console.ReadLine(); List <Animal> animalList = new List <Animal>(); while (input != "End") { string type = input.Split(" ")[0]; string name = input.Split(" ")[1]; double weight = double.Parse(input.Split(" ")[2]); string foodInput = Console.ReadLine(); string foodType = foodInput.Split(" ")[0]; int quantity = int.Parse(foodInput.Split(" ")[1]); switch (foodType) { case "Vegetable": Food vegetable = new Vegetable(quantity); break; case "Fruit": Food fruit = new Fruit(quantity); break; case "Meat": Food meat = new Meat(quantity); break; case "Seeds": Food seeds = new Seeds(quantity); break; } int foodEaten = 0; switch (type) { case "Owl": double wingSize = double.Parse(input.Split(" ")[3]); Animal owl = new Owl(name, weight, foodEaten, wingSize); animalList.Add(owl); owl.AskFood(); if (foodType == "Meat") { owl.Weight += 0.25 * quantity; owl.FoodEaten = quantity; } else { Console.WriteLine ($"{type} does not eat {foodType}!"); } break; // // case "Hen": wingSize = double.Parse(input.Split(" ")[3]); Animal hen = new Hen(name, weight, foodEaten, wingSize); hen.AskFood(); animalList.Add(hen); hen.Weight += 0.35 * quantity; hen.FoodEaten = quantity; break; // // case "Dog": string livingRegion = input.Split(" ")[3]; Animal dog = new Dog(name, weight, foodEaten, livingRegion); animalList.Add(dog); dog.AskFood(); if (foodType == "Meat") { dog.Weight += 0.40 * quantity; dog.FoodEaten = quantity; } else { Console.WriteLine ($"{type} does not eat {foodType}!"); } break; // // case "Mouse": livingRegion = input.Split(" ")[3]; Animal mouse = new Mouse(name, weight, foodEaten, livingRegion); animalList.Add(mouse); mouse.AskFood(); if (foodType == "Vegetable" || foodType == "Fruit") { mouse.Weight += 0.10 * quantity; mouse.FoodEaten = quantity; } else { Console.WriteLine ($"{type} does not eat {foodType}!"); } break; // // case "Cat": string breed = input.Split(" ")[4]; livingRegion = input.Split(" ")[3]; Animal cat = new Cat(name, weight, foodEaten, livingRegion, breed); animalList.Add(cat); cat.AskFood(); if (foodType == "Vegetable" || foodType == "Meat") { cat.Weight += 0.30 * quantity; cat.FoodEaten = quantity; } else { Console.WriteLine ($"{type} does not eat {foodType}!"); } break; // // case "Tiger": breed = input.Split(" ")[4]; livingRegion = input.Split(" ")[3]; Animal tiger = new Tiger(name, weight, foodEaten, livingRegion, breed); animalList.Add(tiger); tiger.AskFood(); if (foodType == "Meat") { tiger.Weight += 1.00 * quantity; tiger.FoodEaten = quantity; } else { Console.WriteLine ($"{type} does not eat {foodType}!"); } break; } input = Console.ReadLine(); } foreach (var animal in animalList) { Console.WriteLine(animal.ToString()); } }