static void Main(string[] args) { RockPaperScissors rockgame = new RockPaperScissors(); rockgame.Run(); // Land land = new Land(); // Console.WriteLine("How many houses do you want?"); // land.house = Convert.ToInt32(Console.ReadLine()); // int countHouses = 1; // Console.WriteLine("Do want a basketball court or a pool?"); // land.activity = Console.ReadLine(); // if (land.activity == "pool"){ // Console.WriteLine("Your property will have a pool"); // } else if (land.activity == "basketball court") { // Console.WriteLine("Your property will have a basketball court"); // } else { // Console.WriteLine("I'm sorry, {0} isn't available", land.activity); // } // while (countHouses <= land.house) // { // House house = new House(); // //Ask how many floors the house will have // Console.WriteLine("How many floors do you want?"); // house.floors = Convert.ToInt32(Console.ReadLine()); // int countFloors = 1; // while (countFloors <= house.floors) // { // Console.WriteLine("How many rooms do you want on floor number {0}?", countFloors); // house.rooms = Convert.ToInt32(Console.ReadLine()); // //We have to count how many rooms the house wiil have // int countRooms = 1; // while (countRooms <= house.rooms) // { // Room room = new Room(); // Console.WriteLine("What color walls do you want your room to have?", countRooms); // room.color = Console.ReadLine(); // string colorResponse = string.Format("Your room's walls will be {0}", room.color); // Console.WriteLine(colorResponse); // Console.WriteLine("What type of floor do you want your room to be?"); // room.floorType = Console.ReadLine(); // string floorTypeResponse = string.Format("Your floor type will be {0}", room.floorType); // Console.WriteLine(floorTypeResponse); // Console.WriteLine("How many windows do you want in your room?"); // room.window = Convert.ToInt32(Console.ReadLine()); // string windowResponse = string.Format("You room will have {0} windows", room.window); // Console.WriteLine(windowResponse); // countRooms++; // } // countFloors++; // } // countHouses++; }
static void Main(string[] args) { RockPaperScissors rockgame = new RockPaperScissors(); rockgame.Run(); }