public void SetMeta(GameDatam data) { itemSpawnSystem.meta = data.GetItems(); equipmentSystem.meta = itemSpawnSystem.meta; itemUISystem.meta = itemSpawnSystem.meta; itemUISystem.defaultIconTexture = data.uiData.defaultItemIcon; }
public void SetMeta(GameDatam data) { characterSpawnSystem.meta = data.GetCharacters(); characterSpawnSystem.classMeta = data.GetClasses(); characterSpawnSystem.items = data.GetItems(); }