public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (engine != null) { await battle.SwitchEngine(engine); await battle.SayBattle("Engine changed to " + engine); } }
public override async Task ExecuteArmed(ServerBattle battle, Say e) { if (engine != null) { await battle.SwitchEngine(engine); await battle.SayBattle("Engine changed to " + engine); } }