public void Player_MaxScoreValue_Set() { Player testPlayer = new Player(); int input = int.MaxValue; testPlayer.Score = input; Assert.AreEqual(input, testPlayer.Score); }
public void IsTopScore_ListNotFull_Test() { TopScore.Instance.Clear(); Player testPlayer = new Player(); testPlayer.Score = 9; bool result = TopScore.Instance.IsTopScore(testPlayer); Assert.IsTrue(result); }
public void Player_ComparisonOperator_Smaller() { Player firstPlayer = new Player(); firstPlayer.Score = 1; Player secondPlayer = new Player(); secondPlayer.Score = 2; Assert.IsTrue(firstPlayer < secondPlayer); }
public void Player_ComparisonOperator_Bigger() { Player firstPlayer = new Player(); firstPlayer.Score = 1; Player secondPlayer = new Player(); secondPlayer.Score = 2; Assert.IsFalse(firstPlayer > secondPlayer); }
private static void Add12345ToTopScoreList(TopScore topScore) { for (int i = 1; i <= 5; i++) { Player player = new Player(); player.Score = i; topScore.AddToTopScoreList(player); } }
public static void AddToTopScoreList(Player person) { TopScoreList.Add(person); TopScoreList.Sort(); while (TopScoreList.Count > 5) { TopScoreList.RemoveAt(5); } }
public void MaxTopScoreCount() { Player testPlayer = new Player(); for (int i = 0; i < 7; i++) { testPlayer.Name = "Name " + i; testPlayer.Score = i; TopScore.IsTopScore(testPlayer); } }
public void IsTopScore_ValidInput_Test() { TopScore.Instance.Clear(); TopScore newTopScore = new TopScore(); Add12345ToTopScoreList(newTopScore); Player testPlayer = new Player(); testPlayer.Score = 0; bool result = newTopScore.IsTopScore(testPlayer); Assert.IsTrue(result); }
public void AddToTopScoreList_ValidInput_Test() { TopScore.Instance.Clear(); Add12345ToTopScoreList(TopScore.Instance); Player testPlayer = new Player(); testPlayer.Score = 3; TopScore.Instance.AddToTopScoreList(testPlayer); bool result = (TopScore.Instance.TopScoreList.Count > 5); Assert.IsFalse(result); }
public static bool IsTopScore(Player person) { if (TopScoreList.Count >= MAX_TOP_SCORE_COUNT) { int lastTopScorePlayer = MAX_TOP_SCORE_COUNT - 1; TopScoreList.Sort(); if (TopScoreList[lastTopScorePlayer] > person) { return true; } else { return false; } } return true; }
public void Player_ValidCompareToMethod_Test() { List<Player> scoreList = new List<Player>(); Player firstPlayer = new Player(); firstPlayer.Score = 3; scoreList.Add(firstPlayer); Player secondPlayer = new Player(); secondPlayer.Score = 1; scoreList.Add(secondPlayer); Player thirdPlayer = new Player(); thirdPlayer.Score = 2; scoreList.Add(thirdPlayer); scoreList.Sort(); for (int playerIndex = 0; playerIndex < scoreList.Count; playerIndex++) { Assert.AreEqual(playerIndex + 1, scoreList[playerIndex].Score); } }
public static void OpenTopScoreList() { using (StreamReader topScoreStreamReader = new StreamReader("..\\..\\TopScore.txt")) { string line = topScoreStreamReader.ReadLine(); while (line != null) { char[] separators = { ' ' }; string[] substrings = line.Split(separators); int substringsCount = substrings.Count<string>(); if (substringsCount > 0) { Player player = new Player(); player.Name = substrings[1]; player.Score = int.Parse(substrings[substringsCount - 2]); TopScoreList.Add(player); } line = topScoreStreamReader.ReadLine(); } } }
public void Player_ValidName_Set() { Player testPlayer = new Player(); string input = "Natalya"; testPlayer.Name = input; Assert.AreEqual(input, testPlayer.Name); }
public void Player_InValidCompareToMethod_Test() { Player firstPlayer = new Player(); firstPlayer.Score = 1; firstPlayer.CompareTo(4); }
public void Player_NegativeScoreValue_Set() { Player testPlayer = new Player(); int input = -5; testPlayer.Score = input; }
public void Player_NullNameValue_Set() { Player testPlayer = new Player(); string input = null; testPlayer.Name = input; }
/// <summary> /// Checks if person is among top score players /// </summary> /// <param name="person">Player to check is top scored</param> /// <returns> /// True if person is top score player /// False if person is not a top score player /// </returns> public bool IsTopScore(Player person) { if (topScoreList.Count >= MaxTopScoreCount) { int lastTopScorePlayer = MaxTopScoreCount - 1; topScoreList.Sort(); if (topScoreList[lastTopScorePlayer] > person) { return true; } else { return false; } } return true; }
static void Main() { Console.WriteLine("Welcome to “Balloons Pops” game. Please try to pop the balloons. Use 'top' to view the top scoreboard, 'restart' to start a new game and 'exit' to quit the game."); GameBoard gameBoard = new GameBoard(); gameBoard.GenerateNewGameBoard(); Console.WriteLine(gameBoard.ToString()); TopScore.OpenTopScoreList(); bool isCoordinates; Coordinates coordinates = new Coordinates(); Command command = new Command(); while (gameBoard.RemainingBaloons > 0) { if (ReadInput(out isCoordinates, ref coordinates, ref command)) { if (isCoordinates) { try { gameBoard.ShootBaloons(coordinates); } catch (PopedBallonException exp) { Console.WriteLine(exp.Message); } Console.WriteLine(gameBoard.ToString()); } else { switch (command.Value) { case "top": { TopScore.PrintScoreList(); } break; case "restart": { gameBoard.GenerateNewGameBoard(); Console.WriteLine(gameBoard.ToString()); } break; case "exit": { return; } } } } else { Console.WriteLine("Wrong Input!"); } } Player player = new Player(); player.Score = gameBoard.ShootCounter; if (TopScore.IsTopScore(player)) { Console.WriteLine("Please enter your name for the top scoreboard: "); player.Name = Console.ReadLine(); TopScore.AddToTopScoreList(player); } TopScore.SaveTopScoreList(); TopScore.PrintScoreList(); }
/// <summary> /// Check if player is Top Scorer and if true add him/her to Top Scored Players /// </summary> private void CheckTopScore() { Player player = new Player(); player.Score = this.gameBoardManager.ShootCounter; if (TopScore.Instance.IsTopScore(player)) { Console.WriteLine("Please enter your name for the top scoreboard: "); string playerName = Console.ReadLine(); player.Name = playerName; TopScore.Instance.AddToTopScoreList(player); } TopScore.Instance.SaveTopScoreList(); TopScore.Instance.PrintScoreList(); }